SeeSRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2. Disclaimer Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2. ...
[4]; FOutVector *wv; // transform wv = trVerts; // it sounds really stupid to do this conversion with the new T&L code // we should directly put the right information in the right structure // wallVerts3D seems ok, doesn't need FOutVector // also remove the light ...
Saved searches Use saved searches to filter your results more quickly Cancel Create saved search Sign in Sign up {{ message }} SRB2-Mobile / SRB2-Android Public Notifications You must be signed in to change notification settings Fork 9 Star 58 Code Issues 44 Pull requests ...
Heavily modified ModernSonic's footsteps engine, original fork of the script by Gomynola - Used to make footstep sounds and marks when players walk. Music & Textures from the Freedoom project. MIDI files for the music from VGMusic For people who want to contribute to the project The Pull ...
Compiling See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2. Disclaimer Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.About...