PluginHandle PluginManager::GetPluginHandle(void) { ASSERT_STR(s_currentPluginHandle, "A plugin has called SKSEInterface::GetPluginHandle outside of its Query/Load handlers");return s_currentPluginHandle; }UInt32 PluginManager::GetReleaseIndex( void )...
If you want to verify that Engine Fixes is running ok, open your d3dx9_42.log in your SSE game folder. It should look something like below when Engine Fixes is running properly. Don't worry about the line reading "failed to search dll plugin directory" - this just means you don't ...
This is a modder resource (a header file). You can load a database that stores offsets so your DLL plugin can be version independent without requiring to be recompiled. How to use The quickest way: Spoiler: Show Now you're wondering what is that "123" value there. This is the ID ...
a DLL(SKSE64) plugin for SkyrimSE that unlocks the skill level caps of 100 and makes some relevant leveling tweaks. - kassent/SkyrimUncapper
1. You can include any (or all) of the database files with your plugin but it may increase the file size considerably (by around 2.5 mb). So far it has been common to mark this mod as a dependency instead. 2. You should ALWAYS only load database once at startup, initialize/cache...