Top 100MaranGraphics
Olive.c Warning THIS LIBRARY IS A WORK IN PROGRESS! ANYTHING CAN CHANGE AT ANY MOMENT WITHOUT ANY NOTICE! USE THIS LIBRARY AT YOUR OWN RISK! Simple graphics library that does not have any dependencies and renders everything into the given memory pixel by pixel. ...
Object-Oriented Graphics Rendering Engine: OGRE is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilising 3D hardware. Open Asset Import Library: A library to import and export various 3d-model-formats...
perform a wide range of tasks with speed, accuracy, and efficiency. Computers can perform all kinds of tasks ranging from running an animated 3D graphics application with background sound to calculating the number of vacation days you have coming to handling the payroll for a Fortune 500 company...
This is a standard graphics trick. DrawBar calls a virtual function, OnDrawBar, which you can override to do funky painting—as long as your algorithm has the XOR effect. CSizerBar::OnChar handles VK_ESCAPE to cancel sizing. Rule-based Review Whew! If you made it...
Reversi, a Windows Store game in XAML, C# , and C++ Additional game programming resources Windows 8.1 x86 and x64 graphics driver availability status End-to-end samples Developing PlayReady Windows Store and Web Apps White papers Windows Phone Silverlight development ...
首先,我们需要创建一个QGraphicsScene对象来承载我们的文本对象。在Qt中,QGraphicsScene用于管理和协调场景中的所有图形项。我们可以使用以下代码来创建一个QGraphicsScene对象: cpp QGraphicsScene *scene = new QGraphicsScene(); 接下来,我们需要创建一个QGraphicsSimpleTextItem对象。在创建对象时,我们可以指定文本内...
Co-design discussions arising from NVIDIA’s work in theFastForward program, funded by the U.S. Department of Energy, helped motivate the design and deployment of the lambda support included in CUDA C++. Try CUDA 7.5 and Portable Parallel Programming Today!
“属性显示”命令alias F6 add connect :执行布线命令alias F7 vertex :激活“增加倒角”命令alias F8 zoom points :点取放大alias F9 zoom fit :满屏显示alias F10 zoom in :放大窗口alias F11 zoom out :缩小窗口alias F12 property edit :激活“属性编辑”命令funckey + subclass -+ :切换到下一层funckey ...
computer graphicsfinite state machines/ multiply-connected polygonstriangulationsortinglocal concave minimasagspolygonverticesWe present a new, simple, yet efficient algorithm for triangulating multiply-connected polygons. The algorithm requires sorting only local concave minima (sags). The order in which ...