At 2nd level the Shadowcaster gains a familiar as the wizard spell Find Familiar, with the following changes. This creature must be a raven, owl, raccoon, panther cub, or similar dark or nocturnal creature, and is not a celestial, or fiend. The creature gains darkvision equal to that of...
0.00 (0 votes) Back toMain Page→5e Homebrew→Spells→Ranger Back toMain Page→5e Homebrew→Spells→Sorcerer Back toMain Page→5e Homebrew→Spells→Warlock Back toMain Page→5e Homebrew→Spells→Wizard
Mysteries of Shadow Starting at 6th level, you develop the ability to infuse some of your spells with the essence of shadow. You can use this ability twice between short or long rests. Using Mysteries of Shadow requires a bonus action. Choose one of the following two effects: ...
Back to Main Page→ 5e Homebrew→ Spells→ Bard Back to Main Page→ 5e Homebrew→ Spells→ Sorcerer Back to Main Page→ 5e Homebrew→ Spells→ Warlock Back to Main Page→ 5e Homebrew→ Spells→ Wizard Categories: Spell 0 5e User Illusion School Spell Bard 0 Sorcerer 0 Warlock 0 Wizard...
You know three 1st-level wizard spells of your choice, two of which you must choose from the illusion and evocation spells on the wizard spell list. Though these spells are made of shadow, they function exactly as the spell describes them. The Spells Known column of the Shadow Assassin's ...
(mentioned below) with material from the Plane of Shadow, making them partially real. The subschool of these spells changes from figment to shadow. An illusionist with this feat can use the altered spell to mimic any sorcerer or wizard conjuration (summoning), conjuration (creation), or ...