sg_write_buffer [--bpw=CS] [--dry-run] [--help] [--id=ID] [--in=FILE] [--length=LEN] [--mode=MO] [--offset=OFF] [--read-stdin] [--skip=SKIP] [--specific=MS] [--timeout=TO] [--verbose] [--version] DEVICE DESCRIPTION...
SG_WRITE_BUFFER(8) SG3_UTILS SG_WRITE_BUFFER(8) NAME sg_write_buffer - send SCSI WRITE BUFFER commands SYNOPSIS sg_write_buffer [--bpw=CS] [--dry-run] [--help] [--id=ID] [--in=FILE] [--length=LEN] [--mode=MO] [--offset=OFF] [--read-stdin] [--skip=SKIP] [--specifi...
The WDF_WRITE_REGISTER_BUFFER_USHORT routine writes a number of USHORT values from a buffer to the specified register.
The XML buffer to write. [in, optional] error Specifies where additional error information should be stored if the function fails. Return value This function can return one of these values. Return codeDescription E_INVALIDARG One or more arguments are invalid. ...
Resolution The issue was first fixed in the following cumulative update of SQL Server. After you apply this hotfix, SQL Server takes the database offline when you hit the issue (instead of waiting indefinitely on WRITELOG or LOGBUFFER), the database can be brought back online...
SG_WRITE_BUFFER(8) SG3_UTILS SG_WRITE_BUFFER(8) NAME sg_write_buffer - send SCSI WRITE BUFFER commands SYNOPSIS sg_write_buffer [--bpw=CS] [--help] [--id=ID] [--in=FILE] [--length=LEN] [--mode=MO] [--offset=OFF] [--raw] [--skip=SKIP] [--spe- cific=MS] [--time...
The VideoPortWritePortBufferUlong function writes a number of ULONG values to a mapped I/O port.
The WDF_WRITE_REGISTER_BUFFER_ULONG function writes a number of ULONG values from a buffer to the specified register.
WDF_WRITE_REGISTER_BUFFER_ULONG function WDF_WRITE_REGISTER_BUFFER_ULONG64 function WDF_WRITE_REGISTER_BUFFER_USHORT function WDF_WRITE_REGISTER_UCHAR function WDF_WRITE_REGISTER_ULONG function WDF_WRITE_REGISTER_ULONG64 function WDF_WRITE_REGISTER_USHORT function ...
The write buffer immediate mode.SyntaxC++ Copy typedef enum D3D12DDI_WRITEBUFFERIMMEDIATE_MODE_0032 { D3D12DDI_WRITEBUFFERIMMEDIATE_MODE_DEFAULT, D3D12DDI_WRITEBUFFERIMMEDIATE_MODE_MARKER_IN, D3D12DDI_WRITEBUFFERIMMEDIATE_MODE_MARKER_OUT } ; ...