On the other hand for that MRP,#97029did solve two occurrences of the error when opening the scene (visible in 4.3.stable or 4.4.dev2, but not in latestmaster). Steps to reproduce See above. Minimal reproduction project (MRP) https://github.com/rakkarage/testtextureshaderparameter Zipped version in case that repo gets upda...
Can't use tilemap with shader #47565 Closed MrPingouin commented May 2, 2021 I confirm the issue on Godot 3.3 stable official linux. Shoes01 commented May 6, 2021 Might be interesting to note: if you add a Shader to the specific Tile (inside TilesetEditorContext > Selected Tile > ...
This addon adds a new PPOutlinesCamera node to Godot, which uses the shaders bundled with this addon to provide you with a ready made drop-in solution for post-processing outlines. You can also use the shaders themselves in your own materials but using the provided camera is the simplest ...
Open jsjtxietian wants to merge 1 commit into godotengine:master from jsjtxietian:compute-hint+1 −0 Conversation 0 Commits 1 Checks 20 Files changed 1 Conversation Contributor jsjtxietian commented Sep 5, 2024 Fixes #96304 in doc. 👍 1 Mention user should remove compute shader hint...