# 需要导入模块: from pygame import Surface [as 别名]# 或者: from pygame.Surface importset_colorkey[as 别名]classWorldObject(object):def__init__(self):self.buffer =0self.buffer_needs_update =1self.name =""defrender_to(self, screen):'''client-side'''ifself.buffer_needs_update: self.up...
SDL_SetColorKey()没有删除背景色 SDL_SetColorKey()是Simple DirectMedia Layer(SDL)库中的一个函数,用于设置图像的透明色。它接受两个参数,第一个参数是要设置透明色的SDL_Surface对象,第二个参数是一个整数,表示透明色的RGB值。 该函数的作用是将指定颜色的像素设置为透明,从而实现图像的透明效果。当渲染这个...
gr.setTarget(screen) f=ImageFont("C:\Python25\Projects\Guichan\consolefont.bmp")#f=ImageFont("consolefont.bmp")f.setColorkey( Color(255,0,255) ) f.setGlyphSpacing(2) f2=PygameFont("C:\Python25\Projects\Guichan\LiberationMono-Regular.ttf",14,Color(0,0,0,255))#f2=PygameFont("C:\Pyth...
*sprite_groups): super().__init__(*sprite_groups) self.image = pygame.image.load(os.path.join('images','fireball.png')) self.rect = self.image.get_rect() self.sound = pygame.mixer.music.play() self.pos = pygame.math.Vector2(pos) self.vel = pygame.math.Vector2(750, 0) self....
pygame.display.get_wm_info()["window"] win32gui.SetWindowLong( hwnd, win32con.GWL_EXSTYLE, win32gui.GetWindowLong(hwnd, win32con.GWL_EXSTYLE) | win32con.WS_EX_LAYERED) win32gui.SetLayeredWindowAttributes(hwnd, win32api.RGB(*fuchsia), 0, win32con.LWA_COLORKEY) Se...
因为初学的时候,钻的太深并不太利于对JS有一个整体的理解。反而有可能钻牛角尖。但这种方法和心态却...
surf.fill(background)else:# clear the colorkeysurf.set_colorkey(flags=sdl.SDL_SRCCOLORKEY)returnsurfifnotisinstance(text, basestring):raiseTypeError("text must be a string or unicode")if"\x00"intext:raiseValueError("A null character was found in the text")ifisinstance(text, unicode): ...
image.set_colorkey(DEFAULT_COLORKEY) image.blit(self.image, (0,0)) image.set_alpha(120) self.transparent_image = image 开发者ID:brandr,项目名称:Tower_Defense,代码行数:9,代码来源:tower.py 示例3: finish_game ▲点赞 4▼ # 需要导入模块: from pygame import Surface [as 别名]# 或者: from...
defimgload(dir,file,convert=2,colorkey=None):img=pygame.image.load(os.path.join(dir,file))if...
i=PygameInput() Image.mImageLoader=PygameImageLoader() gr=PygameGraphics() gr.setTarget(screen) f=ImageFont("C:\Python25\Projects\Guichan\consolefont.bmp")#f=ImageFont("consolefont.bmp")f.setColorkey( Color(255,0,255) ) f.setGlyphSpacing(2) ...