问设置SDL_CreateWindow标志时SDL_WINDOW_VULKAN失败EN先复习一下设置ssh免密码操作的步骤: 进入主目录 cd 生成公钥 ssh-keygen -t rsa -P '' (注:最后是二个单引号,表示不设置密码) 然后分发公钥到目标机器 ssh-copy-id -i ~/.ssh/id_rsa.pub 用户名@对方机器IP (注意不要忘记了参数-
("window", 640, 480, windowFlags, &context->Window, &renderer); context->Device = SDL_CreateGPUDevice( SDL_GPU_SHADERFORMAT_SPIRV | SDL_GPU_SHADERFORMAT_DXIL | SDL_GPU_SHADERFORMAT_MSL, true, NULL); if (context->Device == NULL) { SDL_Log("GPUCreateDevice failed: %s", SDL_Get...
I am running x86-64 Arch Linux, with an AMD APU and an Nvidia RTX 3050 Ti Mobile GPU. I am using the proprietary Nvidia driver. This crash occurs when using eitherSDL_RENDER_DRIVER=vulkanorSDL_RENDER_DRIVER=gpu(which internally uses Vulkan). The crash does not occur with the X11 backend...