Simple DirectMedia Layer is a cross-platform development library designed to provide low level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL/Direct3D/Metal/Vulkan. It is used by v
}printf("it is a test\n");// Register all formats and codecsav_register_all();//SDL_SetHint(SDL_HINT_RENDER_DRIVER, "opengles2");if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) {fprintf(stderr,"Could not initialize SDL - %s\n",SDL_GetError());exit(1); }...
}printf("it is a test\n");// Register all formats and codecsav_register_all();//SDL_SetHint(SDL_HINT_RENDER_DRIVER, "opengles2");if(SDL_Init(SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER)) {fprintf(stderr,"Could not initialize SDL - %s\n",SDL_GetError());exit(1); }...