audio_format, audio_channels, audio_chunkSize);// 3. 加载音频文件Mix_Chunk* sound =Mix_LoadWAV("./sound.wav");// 存储音频文件在内存中if(NULL== sound)
music = Mix_LoadMUS("test3.mp3"); if(music == NULL) { // This is where the error occurs. fprintf(stderr,"Unable to load mp3 file: %s\n", Mix_GetError()); exit(1); } if(Mix_PlayMusic(music, 0) == -1) { fprintf(stderr,"Unable to play mp3 file: %s\n", Mix_GetError...
3.播放音乐文件 Mix_Music*sound_play(char*filename){Mix_Music*mix_music;/*装入声音文件*/if((mix_music=Mix_LoadMUS(filename))==NULL){fprintf(stderr,"Load%sfailure,%s\n",filename,Mix_GetError());returnNULL;}/*播放*/if(Mix_PlayMusic(mix_music,-1)==-1){fprintf(stderr,"play%sfailure...
3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 #include <SDL.h> #include <SDL_mixer.h> ...
1. 控制音乐的是音乐流,也就是说pausemusic和resumemusic等函数都是开关音乐流,不知道我的理解对不对?2. pausemusic后一定需要resumemusic才能播放别的音乐吗?我自己试验是这样的,但是chatgpt说不用,网上的教程也没有两首音乐切换的教程,都是关于同一个音乐的。求大神解答一下多首歌曲切换的过程?3. 我现在是...
首先编译libmad库,简单的./configure ; make ; make install 即可 然后重新配置SDL_mixer的Makefile ,取消默认的smpeg,换成libmad的支持.采用如下语句来生成相应的Makefile../configure --enable-music-mp3-mad-gpl --enable-music-mp3=no 然后make ; make install 即可实现MP3 的播放.SDL_mixer提供了三个测试...
EN#import winsound #winsound.Beep(600,1000) import os os.system("paplay 1.wav") ...
Any interest in adding SDL_mixer optionally? While 3.x still hasn't been tagged yet, it does work quite well with SDL3. Ravbug added the enhancement label Dec 16, 2024 Owner Ravbug commented Dec 16, 2024 • edited It's probably a good idea to demonstrate all of the satellite l...
SDL_mixer ..GCC无法启动,错误代码:During startup program exited with code 0xc0000139.平台:windows7 a.exe 无法找到入口无法定位程序输入点 SD
An audio mixer that supports various file formats for Simple Directmedia Layer. - xcode+cmake: Use SDL3_mixer.framework/SDL3_mixer as IMPORTED_LOCATION · bjorn/SDL_mixer@af6a29d