#include <SDL.h> #include <stdio.h> int main(int argc, char* argv[]) { if (SDL_Init(SDL_INIT_VIDEO) < 0) { printf("SDL could not initialize! SDL Error: %s\n", SDL_GetError()); return 1; } SDL_Window *window = SD
Lesson 8: Timers第八节:计时器 转自:http://adolfans.github.io/sdltutorialcn/sdl-2-dot-0-tutorial-index/
cmake_minimum_required(VERSION3.0.0)project(aaa VERSION0.1.0)include(CTest)enable_testing()add_executable(aaa main.cpp)target_link_libraries(aaa mingw32)target_link_libraries(aaa SDL2main)target_link_libraries(aaa SDL2)set(CPACK_PROJECT_NAME ${PROJECT_NAME})set(CPACK_PROJECT_VERSION ${PROJECT...
char*argv[]){//将要渲染的窗口SDL_Window*window=NULL;//窗口含有的surfaceSDL_Surface*screenSurface=NULL;//初始化SDLif(SDL_Init(SDL_INIT_VIDEO)<0){printf("SDL could not initialize! SDL_Error: %s\n",SDL_GetError());}else{//创建 windowwindow=SDL_CreateWindow("SDL Tutorial",SDL_WINDOWPOS...
}else{//创建 windowwindow = SDL_CreateWindow("SDL Tutorial", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN);if(window ==NULL) {printf("Window could not be created! SDL_Error: %s\n", SDL_GetError()); ...
SDL_Error: %s\n", SDL_GetError()); } else { //创建 window window = SDL_CreateWindow("SDL Tutorial", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN); if (window == NULL) { printf("Window could not be created! SDL_Error: %s\n", ...
Why am I getting this error: Cannot find an overload for 'contains' that accepts an argument type '[Vetex], Vertex' Your Vertex class should confirm to Equatable protocol. This is a good tutorial : Sw... Python code and SQLite3 won't INSERT data in table Pycharm?
window = SDL_CreateWindow( "SDL Tutorial", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN ); if( window == NULL ) { printf( "Window could not be created! SDL_Error: %s\n", SDL_GetError() ); ...
bool init(){ //初始化标志 bool success = true; //初始化SDL if( SDL_Init( SDL_INIT_VIDEO ) < 0 ) { printf( "SDL could not initialize! SDL_Error: %s\n", SDL_GetError() ); success = false; } else { //创建窗口 gWindow = SDL_CreateWindow( "SDL Tutorial", SDL_WINDOWPOS_...
if(mouseX0>a && mouseX0c&& mouseY0<d && event.window.windowID == user_interface) 我目前不知道哪些坐标是按钮。我发现有一个函数可以获得我可以在窗口中单击的像素的坐标,我可以打印它,然后在代码中使用它。我想单击按钮的每个角,以便我可以拥有a,b,c,d值。 看答案 您需要的信息...