Minecraft too easy for you? After playing the game for years, I can't help but feel it is. Or perhaps it's too hard with all the crazy mods you've added? Scaling Health aims to balance out modpacks, by allowing players, mobs, or both to gain extra health! Or players can start w...
Or less. Players can obtain heart crystals that increase their maximum health. Normally, you keep the extra health even after dying (configurable). The player's starting health can also be changed, and the max health cap is configurable as well. You can also set health to increase/decrease ...
Scaling Health Mod可以给玩家的游戏增加难度,如果你觉得游戏太简单了,这个模组正好适合你~ 特点: 通过修改玩家和怪物的血量来平衡难度(增加/降低)。 安装此mod后一只鸡可能会拥有上千的血量。 主要特征 每人难度系统。 跟踪每个玩家的难度值。有几个因素可以增加/减少您的难度。默认情况下,随着时间的流逝,它缓慢...
Scaling Health This Minecraft mod started as a port of Difficult Life. Eventually, I decided I would rather break down the existing mod and build my own, fixing bugs and fine-tuning it to my liking. Over time the mod has evolved into a completely different beast, but could still be confi...
1.20.1 ScalingMobs-2.2.2.jar Release R 1.20.1 NeoForge Forge + 1 Dec 31, 2024 Members MikulOwner
Scaling Health Mod 1.20.5 – 1.19.4. Minecraft is a game of endless possibilities and the beauty of this game is hidden in this secret. Many of the developers work really hard to produce some exciting mods which mesmerize the community itself. Similarly, there are some mods which attract an...
Scaling Health is a very creative and useful mod that hasn’t been designed to make Minecraft easier or more challenging but rather to intelligently alter the difficulty according to the player. Almost all the mods out there that focus on changing the game’s difficulty either raise it directly...
Download “Scaling Health Mod 1.15.2/1.14.4“, Most mods add content to the game to alter gameplay, change the creative feel. This mod will, by default, allow the player to gain extra health. Mobs will also gain extra health, with the amount increasing gradually over time. Both player ...
Scaling Mob Difficulty is a simple utility mod that gradually increases the difficulty of hostile mobs as the game progresses by increasing health/damage, as well adding armor-piercing capabilities to mobs later on. After day 3, undead mobs will stop burning, as well. ...
This mod changes armor damage reduction to be more seamless, each point of armor giving a percent of dmg reduced. Additional protection through armor toughness: Armor toughness is now an additional layer of damage reduction, which grows with the percentage of health the hit would take and thus...