touch 1-Finger Drag Orbit-rotate the camera 2-Finger Drag Move up/down/left/right 2-Finger Pinch Scale the view mouse Left-Button Drag Orbit-rotate the camera Right-Button Drag Move up/down/left/right Middle-Click Drag Scale the view (up:out, down:in) keyboard Escape Quit the applicati...
Rotate a cube through a series of keyframes using quaternion interpolation to transition between them. Sharing texture data between the Model I/O framework and the vImage library Use Model I/O and vImage to composite a photograph over a computer-generated sky. Signal extraction from noise Use Acc...
gluPerspective(90.0, width / height, 0.1, 10.0) glMatrixMode(GL_MODELVIEW) glLoadIdentity() def main(): glutInit(sys.argv) myInit(b"RotateTeaPotPolarView") glutKeyboardFunc(myKeyboard) glutIdleFunc(myIdle) glutDisplayFunc(myDisplay) glutMainLoop() if __name__ == "__main__": main()Foote...
WDDM RotateBlt Full Screen ColorFillPresent (WoW64) WDDM RotateBlt Window D3D WDDM RotateBlt Window D3D (WoW64) WDDM RotateBlt Window GDI WDDM RotateBlt Window GDI (WoW64) WDDM Sch_Stress Stres Penjadwal WDDM (AlwaysRepatch) Stres Penjadwal WDDM (Tanpa PrePatching) WDDM Sync - Tes VolBlt ...
Right Thumbstick Orbit-rotate the camera Left Thumbstick Move forward/backward. Slide left/right Left/Right Triggers Move up/downTechnical Details The Particle Upsampling sample uses a combination of rendering techniques to simulate a cloud of particles casting shadows on a model and a floor object...
The application performs trim, rotate, crop, add music, add watermark and export. This sample is ARC-enabled. AVTimedAnnotationWriter: Using Custom Annotation Metadata for Movie Writing and Playback AVFoundation Demonstrates how to use the AVAssetWriterInputMetadataAdaptor API to write circle ...
The application performs trim, rotate, crop, add music, add watermark and export. This sample is ARC-enabled. AVTimedAnnotationWriter: Using Custom Annotation Metadata for Movie Writing and Playback AVFoundation Demonstrates how to use the AVAssetWriterInputMetadataAdaptor API to write circle ...
D3D12 - Pengikatan Sumber Daya - Ukuran Timbunan Deskriptor Sampel Maksimum untuk Model Shader 5_0 D3D12 - Pengikatan Sumber Daya - Ukuran Timbunan Deskriptor Sampel Maksimum untuk Model Shader 5_1 D3D12 - Pengikatan Sumber Daya - Akses Deskriptor Null D3D12 - Pengikatan Sumber Daya ...
[[self openGLContext] flushBuffer]; m_updateDisplay = 0; } } // Matrix control - (void) identity { glLoadIdentity(); } - (void) projection { glMatrixMode(GL_PROJECTION); } - (void) modelview { glMatrixMode(GL_MODELVIEW); } - (void) rotate_X: (GLfloat) x Y: (GLfloat) y Z...
The application performs trim, rotate, crop, add music, add watermark and export. This sample is ARC-enabled. AVTimedAnnotationWriter: Using Custom Annotation Metadata for Movie Writing and Playback AVFoundation Demonstrates how to use the AVAssetWriterInputMetadataAdaptor API to write circle ...