4.An operating unit (13) according to claim 2, the commutator (13) co-operating by means of at least one spring (134) and a small plate (135) with an element (132) having a portion shaped as a double cone frustum, which guides the commutator (13) during its commutation between its...
Given an OpenGL ES ModelView-Projection matrix (which implicitly describes a frustum) and a list of spheres, determine which spheres intersect the frustum. GetHashCode() Returns a hash code value for the object. (Inherited from Object) JavaFinalize() Called by the garbage collector on an ...
A shadow map is rendered for each subfrustum; the pixel shader then samples from the map that most closely matches the required resolution (Figure 2).Figure 1. Shadow map coverageIn Figure 1, quality is shown (left to right) from highest to lowest. The series of grids representing shadow ...
BoundingFrustum.Intersects(const BoundingSphere&) method (Windows) BoundingOrientedBox.Intersects(const BoundingSphere&) method (Windows) BoundingBox.Intersects(const BoundingSphere&) method (Windows) InitializeSecurityContext (NTLM) function (Windows) InitializeSecurityContext (Negotiate) function (Windows) I...
Implementation class of the ISCNSceneRenderer interface.C# نسخ [Foundation.Protocol] [Foundation.Register("SCNSceneRenderer", false)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime....
BoundingFrustum.Intersects(const BoundingSphere&) method (Windows) BoundingOrientedBox.Intersects(const BoundingSphere&) method (Windows) BoundingBox.Intersects(const BoundingSphere&) method (Windows) InitializeSecurityContext (NTLM) function (Windows) InitializeSecurityContext (Negotiate) function (Windows) I...
BoundingFrustum.Intersects(const BoundingSphere&) method (Windows) BoundingOrientedBox.Intersects(const BoundingSphere&) method (Windows) BoundingBox.Intersects(const BoundingSphere&) method (Windows) InitializeSecurityContext (NTLM) function (Windows) InitializeSecurityContext (Negotiate) function (Windows) I...
BoundingFrustum.Intersects(const BoundingSphere&) method (Windows) BoundingOrientedBox.Intersects(const BoundingSphere&) method (Windows) BoundingBox.Intersects(const BoundingSphere&) method (Windows) InitializeSecurityContext (NTLM) function (Windows) InitializeSecurityContext (Negotiate) function (Windows) I...
bool value that controls computation of size for point primitives. When TRUE, the point size is interpreted as a camera space value and is scaled by the distance function and the frustum to viewport y-axis scaling to compute the final screen-space point size. When FALSE, the point size is...
If the sun was not present in the camera frustum that meant that its screen space location was outside the range [0,1] meaning we couldn't generate a mask for points outside screen space or even sample pixels for radial blurring. To overcome the pixel sampling issue we simply used a gr...