say [message] 【Sends a message to the person/s in-game globally.(以服务器身份说话)】 inv.giveplayer "player" "item" "amount" 【Gives 'Player' the 'Item'. Full name and Item name required. List of Items.(给玩家东西,“玩家”“物品”“数量”)】 inv.giveall "item" "amount" 【Gives...
teleport.topos "player 1" "Pos X" "Pos Y" "Pos Z" 【Teleports 'player 1' to the coordinates. Full name required.(传送“玩家1”到“坐标X”“坐标Y”“坐标Z”)】 inv.giveplayer "player" "item" "amount" 【Gives 'Player' the 'Item'. Full name and Item name required. List of Ite...
#[derive(Parser)]/#[command(version, about)]不是Rust内置的宏,它们是由clap库自定义的过程宏(procedural macros)。 Rust有两种类型的宏: 声明式宏(Declarative Macros): 这些是Rust内置的,使用macro_rules定义,例如vec!、println!等。 它们主要用于元编程(metaprogramming),在编译期执行代码生成。 过程宏(Procedu...
inv.giveall "item" "amount" 【Gives all players 'Item'. Full Item name required. List of Items.(给所有人东西,“玩家”“物品”“数量”,比如节日的时候,可以作为惊喜,没人给一把枪什么的)】 dmg.godmode true/false 【Gives all logged in admins godmode.(开启/关闭所有人 创造 模式)】 crafting...
Give:This command adds the required number of items into the inventory for the player. Giveid:This command provided a specific if to the number of items in the players’ inventory. Respawn_sleepingbag:The “respawn_sleepingbag” command transitions the character from sleeping mode to active mode...
#[command(version, about)] struct Cli { name: String } fn main() { let cli = Cli::parse(); println!("Hello, {}!", cli.name); } 我们来简单解释一下上面的代码。 在前端开发中我们一般使用import/require进行第三方库的引入,而在Rust中我们使用use来导入第三方库clap中的Parsertrait。也就是说...
macro_rules! items { ($($item:item)*) => ();} items! { struct Foo; enum Bar { Baz } impl Foo {}} item是在编译时完全确定的,通常在程序执行期间保持固定,并且可以驻留在只读存储器中。具体指: modules extern crate declarations use declarations ...
在Rustfmt工具的源代码中的rust/src/tools/rustfmt/src/items.rs文件中,定义了一些与Rust语言中的项目相关的结构体和枚举。 首先是一些结构体: Item<'a>:表示Rust源代码中的项目(项),可以是函数、结构体、trait等。它有多个字段用于保存项目的属性、可见性、名称等。 FnSig<'a>:表示函数签名,包括函数名、参...
Do not report errors on skipped items. Do not format code block inside comments when wrap_comments = true. Keep vertical spaces between items within range. Format format! and its variants using compressed style. Format write! and its variants using compressed style. Format simple array using com...
Macro invocations can only appear in places where they are explicitly supported: items, method declarations, statements, expressions, and patterns. Here, "method declarations" means a blank space where a method can be put. They can't be used to complete a partial method declaration. By the ...