ItemName_Chs:物品的中文名称。 ItemName_Eng:物品的英文名称。 ItemCode:物品的代码,指令(inventory.giveto <steamid> <itemcode> <amount>)中的<itemcode>。 ItemStacksize:物品的单个堆叠上限。 物品代码中英文对照表 原文参考资料:https://www.corrosionhour.com/rust-item-list/ 相关游戏:Rust 登录平台:Ste...
inv.giveplayer "player" "item" "amount" 【Gives 'Player' the 'Item'. Full name and Item name required. List of Items.(给玩家东西,“玩家”“物品”“数量”)】 inv.giveall "item" "amount" 【Gives all players 'Item'. Full Item name required. List of Items.(给所有人东西,“玩家”“物...
inv.giveplayer "player" "item" "amount" 【Gives 'Player' the 'Item'. Full name and Item name required. List of Items.(给玩家东西,“玩家”“物品”“数量”)】 inv.giveall "item" "amount" 【Gives all players 'Item'. Full Item name required. List of Items.(给所有人东西,“玩家”“物...
say [message] 【Sends a message to the person/s in-game globally.(以服务器身份说话)】 inv.giveplayer "player" "item" "amount" 【Gives 'Player' the 'Item'. Full name and Item name required. List of Items.(给玩家东西,“玩家”“物品”“数量”)】 inv.giveall "item" "amount" 【Gives...
let v: Vec<i32> = list.extract().unwrap(); println!("Change is Ok {:?}", v); } // 这里没写在模块中注册,自己记得写一下 1. 2. 3. 4. 5. 6. >>> from rust_give_python import * >>> p = [1,2,3,4,5] >>> test_trans(p) ...
Here is a list of all the Issues and Pull Requests with unresolved conversations. Clarify iterator by_ref docs #135987 commented on Feb 11, 2025 • 18 new comments Create a generic AVR target: avr-none #131651 commented on Feb 13, 2025 • 11 new comments x86: make SSE2 ...
if let BookItem::Chapter(chapter) = chapter { if let Some((course, session, segment, slide)) = courses.find_slide(chapter) { timing_info::insert_timing_info(slide, chapter); replacements::replace( &courses, Some(course), Some(session), Some(segment), chapter, ); } else { // Outsid...
You just need to look through the Rust skin list and choose the skin you want to buy. Why You Should Get Rust Skins It's a great question considering they don't give any in-game advantages. But don't you want to emphasize your uniqueness and personality? Don't you want to stand...
One new addition to this list: It is now guaranteed that char and u32 are ABI-compatible. They have always had the same size and alignment, but are now considered equivalent in functional call ABI as well. Rust 1.76 also provides a new way to get type names from references. The any::...
fnview(&self)->Html{letusers=self.list.iter().map(|user|{html!{{&user["username"].as_str().unwrap()}{" - length: "}{&user["username"].as_str().unwrap().len()}{&user["id"].as_str().unwrap()}{&user["email"].as_str().unwrap()}}});html!{<>{"all users"}{forusers...