Gade: "Dynamic sound source for simulating the Lombard effect in room acoustic modeling software," Proc. Inter-noise 2012, New York, USA (2012).J.H. Rindel, C.L. Christensen, A.C. Gade, Dynamic sound source for simulating the Lombard effect in room acoustic modeling software. Proc. of...
Refurbishing a badly designed room can be very expensive, so you do not want to rely only on measurements on scale models or measurements done after the fact. Modeling the room acoustic behavior beforehand is important and essential in order to optimize and perfect the design. Simulation models ...
The simulated room is one of those adopted as a benchmark for the first round robin on room acoustical simulation and auralization, the last international inter-comparison, for which the geometrical and acoustic data were carefully measured. The main novelty is the inclusion of the software RAIOS...
All room acoustic modeling techniques are computationally demanding due to the underlying complexity of sound propagation. Traditionally, all the modeling methods have been implemented for the central processing unit (CPU) of the computer. Recent trends in terms of programmable many-core processors or ...
Although the presented acoustic radiance transfer method relies on geometrical acoustics, it can be extended to model diffraction and transmission through materials in future. 展开 关键词: Room acoustics Acoustic modeling Bidirectional reflectance distribution functions Computer software Radiative transfer ...
软件详情 RoomVerb M2是SpinAudio以前开发的RoomVerb效果器的升级。 RoomVerb M2基于虚拟房间声学建模技术(Virtual Room Acoustic modeling technique)制作,你可以模拟许多的声学结构,从小浴室到旷野。 详细参数: --尺寸大小从1到200米 --可以对声源和听者的位置在虚拟房间里做复杂的控制 ...
The design and development of Godot: A system for computer-aided room acoustics modeling and simulation Godot is a software system for computer鈥恆ided room acoustics design and simulation. It is able to generate an audible simulation of arbitrarily direction... Walsh,John,P.,... - 《Journal...
See (TODO:) for some performance benchmark results using single-node Nvidia GPUs servers, with GPU architectures ranging from Kepler to Ampere. This software has been tested with up to 30b nodes on the FCC grid (~250GB). For even larger, multi-node (MPI-based) FDTD simulations, seeParalle...
Auralizing computer-modelled rooms can be accomplished with relative ease using room acoustical software such as Odeon, Ease etc., when the source(s) and the receiver(s) are located separately in space. However, the same task is not so straightforward when the source (human mouth) and receive...
they are not synthesized using room acoustic modeling software or artificial reverberators. Another challenging requirement was to find publicly available RIR datasets that measured multiple RIRs in a room. This is crucial to generalize the experimental results: an RIR depends on the location of sender...