The default animation script scales a humanoid's movement animations based on how fast it is moving relative to the default speed of 16 studs/second. The speed at which the Humanoid is currently walking can be obtained using the Running event. WalkToPart BasePart Read Parallel WalkToPart is ...
Tools in first person moves around me when walking, is there a way on disabling it?walmartgamchair (Nico) 2023 年5 月 26 日 20:32 #2 You can switch the game to R6 to stop the tool sway. If your game is meant to be in R15, you can create a custom holding animation that ...
Avatar Type Sets the default avatar type to either R15 or R6. Animation The set of Animations a user has access to. Collision Sets the collision boundaries for characters in the experience. Body Parts The Asset IDs of the Face, Head, Torso, RightArm, LeftArm, RightLeg and LeftLeg parts ...