A type of `Class.BasePart` that characters can 'sit' in. When a character touches an enabled Seat object, it will be attached to the part by a `Class.Weld` and the default character scripts will play a sitting animation.
table.insert(Animations, {Animation = value.Animation, AnimationTrack = AnimationTrack}) AnimationTrack:Play(value.FadeTime, value.Weight, value.Speed) elseif mode == "StopAnimation" and value then for i, v in pairs(Animations) do if v.Animation == value.Animation then v.AnimationTrack:Stop...
Johns støvler på, og gå direkte ind i uforudsigelige udfordringer i en nedbrudt, postapokalyptisk åben verden i dette vilde actioneventyr fra Bend Studio. PS Plus-spilkatalog Få mere at vide God of War Denne utrolige nyfortolkning afGod of Warkombinerer alt det...