This gets fired periodically in Roblox Studio when a session starts. View all inherited from Instance View all inherited from Object Properties AllTutorialsDisabled bool Roblox Script Security Read Parallel CameraMode Enum.CustomCameraMode Roblox Script Security Read Parallel ChatVisible bool Roblox Script...
此功能對於在 Studio 客戶端播放本地 Sound 最常用,例如在 Script 中。 參數 sound: Instance 要播放的 Sound。 返回 void 範例程式碼 This sample creates and plays a sound locally when a button in a custom Studio plugin is pressed. Play Local Sound local ServerScriptService = game:GetService("...
To add a button for your plugin to the Plugins tab of the Studio toolbar, use the Plugin:CreateToolbar() and PluginToolbar:CreateButton() methods. In the code for EmptyScriptAdder, line 5 creates a new section in the toolbar named Custom Script Tools and line 8 creates a button named...
To create a newBindableEventusing theExplorerwindow in Studio: Hover over the container into which you want to insert theBindableEvent. We recommend usingServerScriptServicefor communication between server scripts andReplicatedStoragefor communication between client scripts. ...
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Last I knew, they overhauled the studio icons because they used icons they didn’t have the rights to use. Maybe I heard wrong, but it’s honestly not a big deal. I actually like the new icons, anyway. They’re not really something I think about when I’m doing stuff. 2 个赞 Ab...
In Studio,offsetsizing is equivalent topixelswhilescaleis thepercentage of area that it takes within its parent. For example, take a look at a Frame object with an offset size of {0, 100},{0, 100}, which is similar to 100 x 100 pixels. Using the emulator, this shows the same pink...
gui.addCustom(name: string, config: number) :Controller Allows creation of custom controllers config.frame The content that will be presented in the controller {Frame} config.height the height of the content {number} config.color The color of the controller's side edge {Color3} (opt...
Enum.ModelStreamingMode 平行讀取 控制Models 在啟用 streaming 時是否會流入或流出。行為取決於選擇的枚列。沒有效果,當流式營運無法啟用。 此屬性只能在 Studio 中透過 屬性窗口 改變,當啟用直播時,或在 Scripts 中,但不會在 LocalScripts (因此可能會導致無法預測的行為) 中發生。
Resize(normalId : Enum.NormalId,deltaAmount : number):bool 使用Studio 調整大小工具的大小來變更對象的大小。 SetNetworkOwner(playerInstance : Player):void 將指定的玩家設為網路所有者,這和所有連接的零件。 SetNetworkOwnershipAuto():void 讓遊戲引擎動態決定誰會處理零件的物理學 (一個客戶或伺服器). To...