**Plugin** is the main object responsible for creating basic Studio widgets, plugin toolbars, plugin buttons, and more. It is a custom add-on to Studio which adds new behavior and features that are not normally included. The **Plugin** object can be acce
This property cannot be set using a LocalScript (it must be set on the server using a Script). The default value of this property is determined by StarterPlayer.DevComputerMovementMode. The word "Computer" in this property name refers to non-TouchEnabled devices. When set to UserChoice, a...
The editor functions in eitherList Viewwhich favorsdockingto the left or right side of Studio, or in a widerTable View, which favors docking to the top or bottom. Registering Groups The editor includes oneDefaultcollision group which cannot be renamed or deleted. AllBasePartsautomatically belong ...
Roblox cannot verify physics calculations when a client has ownership over aBasePart. Clients can exploit this and send bad data to the server, such as teleporting theBasePart, making it go through walls or fly around. Additionally,BasePart.Touchedevents are tied to network ownership, meaning tha...
Once an Instance has been destroyed by this method, it cannot be reused because the Instance.Parent property is locked. To temporarily remove an object instead of destroying it, set Parent to nil. For example:local Workspace = game:GetService("Workspace") object.Parent = nil task.wait(2...
**Plugin** is the main object responsible for creating basic Studio widgets, plugin toolbars, plugin buttons, and more. It is a custom add-on to Studio which adds new behavior and features that are not normally included. The **Plugin** object can be acce
It is set using the Player:SetAccountAge() function, which cannot be accessed by scripts. This property is useful for conditionally showing new Roblox players content such as tutorials. Code Samples This code sample adds a mark to players showing about how old their account is. The mark uses...
Once an Instance has been destroyed by this method, it cannot be reused because the Instance.Parent property is locked. To temporarily remove an object instead of destroying it, set Parent to nil. For example:local Workspace = game:GetService("Workspace") object.Parent = nil task.wait(2...