Plays emotes and returns if was successfully ran. View all inherited from Instance View all inherited from Object Events ApplyDescriptionFinished(description : HumanoidDescription):RBXScriptSignal Climbing(speed : number):RBXScriptSignal Fires when the speed at which a Humanoid is climbing changes. Died...
emotes table (see below) Describes the equipped emote animations playerAvatarType string Either "R15" or "R6" scales table (see below) Describes various body scaling factors Assets Sub-Table The assets table is an array of tables containing the following keys that describe the assets currently eq...