Id = "动画ID" -- 替换成实际的动画 ID local humanoid = character:WaitForChild("Humanoid") local animator = humanoid:WaitForChild("Animator") local animationTrack = animator:LoadAnimation(Instance.new("Animation")) animationTrack.AnimationId = "rbxassetid://" .. animationId animationTrack:Play(...
代码示例1 --MadebyRigby#9052--PutThe"Animation"inThisScript&Then.--Insertthisinto your character.local hum=script.Parent:WaitForChild("Humanoid")local anim=hum:LoadAnimation(script:FindFirstChildOfClass("Animation"))anim.Looped=trueanim:Play()...
SoundSound/TimePosition|Sound.TimePosition以及Sound/Playing|Sound.Playing属性会从客户端复制到服务器,所以如果某个客户端开始播放声音,所有其他客户端也会播放此声音。请参阅Sound文档以了解详细信息。 AnimationTrack如果客户端在AnimationTrack上调用AnimationTrack/Play|AnimationTrack:Play()或AnimationTrack/Stop|Animati...
Play animations from scripts In some cases, you'll need to play an animation directly from inside a script, such as when a user presses a certain key or picks up a special item. Humanoids To play an animation on a rig containing aHumanoidobject, such as typical playable characters, follow...
local Anim_5 = script.Parent.Animations:WaitForChild("S_Ya_Xs") local Tool = script.Parent local Plr = script.Parent.Parent.Parent local P_Name = script.Parent.Parent.Parent.Name local Char = game:GetService("Workspace")[P_Name] local s = Char.Humanoid:LoadAnimation(Anim_1) local sksl...
攀爬animateScript.climb.ClimbAnim.AnimationId 触发动画 虽然以前的技术专注于交换角色在特定体验动作中自动播放的默认动画,但您可以程序化地触发动画以在 3D 空间中的任何角色动作在应答任何角色动作内播放,例如拿起物品或受到危险的伤害。 插入音量 使用音量或 3D 空间中的隐形区域来触发独特游戏行为是最常见的方法之...
The main class responsible for the playback and replication of Animations. All replication of playing AnimationTracks is handled through the Animator instance. See also Animation Editor and Using Animations to learn how to create and add pre-built or custom animations to your game. 概要 プロパテ...
In my moon animator animation, I have particles that I wanted to play for the player, but they don’t play for the player. How can I make them play for the player? local tool = script.Parent local player = game.Players.LocalPlayer ...
One can use a individual payment, coordination with 3rd party developers, or even in game rewards that can be linked to premium play. The amount of time spent on monetizing the game is excellent. The last section, and the best, goes through a step by step to build one’s own game and...
Simillar to Roblox'sAnimationTrackAPI Note Obfuscation and Animator doesn't play nicely, It's recommended to not obfuscate Animator This doesn't replicate out of the box, You will need a re-animate script, Nullware is the best one so far ...