请注意,此情况仅适用于本地玩家的人形对象 — 如果LocalScript试图更新其他玩家的人形,该指令会被忽略。 SoundSound/TimePosition|Sound.TimePosition以及Sound/Playing|Sound.Playing属性会从客户端复制到服务器,所以如果某个客户端开始播放声音,所有其他客户端也会播放此声音。请参阅Sound文档以了解详细信息。 AnimationT...
在StarterPlayer > StarterCharacterScripts 中,創建名為 TouchPartRegister 的本地指令碼。然後複製並貼入以下代碼。 腳本需要知道要玩 遊玩放的動畫。要使用匯出的動畫,請從網頁瀏覽器中尋找其資產 ID。該資產 ID 會允許該動畫在腳指令碼中載入。 在那個頁面,您將找到有用的連結來改善動畫,例如使用曲線編輯器以...
在上述代码中,character 是一个变量,它代表了角色。animationId 是一个字符串变量,它代表了需要播放的动画的 ID。humanoid 和 animator 变量分别是角色的 Humanoid 和 Animator 对象。animationTrack 则是角色播放动画需要的实例。 代码逐行注释如下: -- 获取角色对象 local character = script.Parent -- 定义动画 ID...
-- Script in ServerScriptService game.Players.PlayerAdded:Connect(function(Player) Player.CharacterAdded:Connect(function(Character) --walk ani used Character.Animate.walk.WalkAnim.AnimationId = "rbxassetid://你的动画ID" end) end)
Character Action Animate Script Reference Run animateScript.run.RunAnim.AnimationId Walk animateScript.walk.WalkAnim.AnimationId Jump animateScript.jump.JumpAnim.AnimationId Idle animateScript.idle.Animation1.AnimationId animateScript.idle.Animation2.AnimationId Fall animateScript.fall.FallAnim.AnimationId ...
代码示例1 --MadebyRigby#9052--PutThe"Animation"inThisScript&Then.--Insertthisinto your character.local hum=script.Parent:WaitForChild("Humanoid")local anim=hum:LoadAnimation(script:FindFirstChildOfClass("Animation"))anim.Looped=trueanim:Play()...
Script - Replace Default Character Animations Set animation weights You can use multiple animations for the same action. For example, there are twoidlevariations in the code sample forreplacing default animations. When multiple animations exist for a character state, theAnimatescript randomly chooses wh...
local tool = script.Parent local player = game.Players.LocalPlayer local UserInputService = game:GetService("UserInputService") local character = player.Character humanoid = character:WaitForChild("Humanoid") local flamethrowerAnimationId = "rbxassetid://18250242619" ...
script.Parent.Unequipped:Connect(function() char = plr.Character game.ContextActionService:UnbindAction("RELOAD") for i,v in pairs(load) do print(v) v:Stop() v:Destroy() print(char.Humanoid:GetPlayingAnimationTracks()) print("DESTROYED") ...
-- I DONT OWN THIS SCRIPT -- Credits to the owner if game.Players.LocalPlayer.Character.Humanoid.RigType == Enum.HumanoidRigType.R6 then spawn(function() local speaker = game.Players.LocalPlayer local Anim = Instance.new("Animation") Anim.AnimationId = "rbxassetid://27432686" local bruh...