MoveTo(position : Vector3):void 将PrimaryPart 移动到指定位置。如果未指定主要部分,模型的根部分将被使用。 RemovePersistentPlayer(playerInstance : Player):void 该模型不再对指定的玩家持久。 Model.ModelStreamingMode 必须设置为 PersistentPerPlayer 才能因为移除而改变行为。
MoveTo(position : Vector3):void Moves the PrimaryPart to the given position. If a primary part has not been specified, the root part of the model will be used. RemovePersistentPlayer(playerInstance : Player):void Makes this model no longer persistent for specified player. Model.ModelStreaming...
进入新建游戏界面,上方分栏的大概意思分别是“Templates(模板)”“Basic Settings(基本设置)”“Access(...
BodyPosition BodyPosition moves a brick towards a certain Vector3 point ignoring gravity. The BodyPosition/Position property defines the spot in which the part will attempt to move towards. BodyMover: Code Sample 5 ``` --Moves part towards center of the world BodyPosition.Position = Vector3....
Use theMovetool to move the new platform to a new position. Change the third projectile's material to have the right amount of mass to travel to your third platform's targets. In theExplorerwindow, expand theProjectileMaterialsfolder, then selectProjectileC. ...
Position part.Anchored = true part.CanCollide = false part.Parent = game.Workspace end 如你所见,路径途经点会穿过木板一直延伸到粉色旗子! 路径移动 路径看起来没问题,那么我们来让僵尸沿着路径行走吧。最简单的方式就是从一个途经点到另一个途经点调用 Humanoid/MoveTo|MoveTo()。在这个脚本中,我们只需...
part.Position = part.Position + Vector3.new(5,2,10)-- Move part by (5, 2, 10) Vector3is also commonly used when constructing more complex 3D data types such asCFrame. Many of these data types' methods will use aVector3within their parameters, such asCFrame:PointToObjectSpace(). ...
After that, you should include more details if you have any. Try to make your topic as descriptive as possible, so that it’s easier for people to help you! heres the bit of the orientation thats confusing: if parttomove == ship:WaitForChild(“Model”).gun2 then ...
(Points) do if self.Info.Walking == false then break end local PointPos = v.Position if v.Action == Enum.PathWaypointAction.Jump then self:Jump() end Main.Humanoid:MoveTo(PointPos) repeat Distance = (PointPos - Main.HumanoidRootPart.Position).Magnitude wait() until Distance <= 5 or ...
Humanoid:MoveTo() 不起作用 | Roblox LUA问题描述 投票:0回答:3所以我正在尝试制作一个可以移动到地图上的某个点的小机器人这是我的代码: local character = script.Parent local humanoid = character.Humanoid local testpoint = character.Parent.Points["End Part 2"].Position humanoid:MoveTo(testpoint) ...