function MyFunctions.bar() print("Bar!") end -- 模組腳本必須返回正確的一個值 return MyFunctions This code sample shows how to use the require function on a ModuleScript, then use the value that it returned. See the "Simple ModuleScript Example" for the code to go with this sample...
localMyModule =require(ServerStorage.ModuleScript) 現在,變量MyModule包含在該模組指令碼中創建的模組表。若要使用該表中的函數和變數,請輸入變量名稱,再加上一個點,然後輸入該模組指令碼中使用的正確名稱,例如MyModule.myFunction()。當腳本運行並達到該行時,它會存取模組表中儲存的特定功能或變量。
Players.PlayerAdded:Connect(function(player) print(player.Name .. " joined the game!") end) Functions in module scripts You can reuse functions across multiple scripts by storing them in ModuleScripts. Functions are a Luau data type, so you can store them in tables with other data. Varia...
在ReplicatedStorage 中创建一个新的 ModuleScript。 将这个新脚本重命名为 TypeWriter。 将以下代码复制到该脚本中。 local SOURCE_LOCALE = "en" local LocalizationService = game:GetService("LocalizationService") local Players = game:GetService("Players") local player = Players.LocalPlayer local translator...
//www.cnblogs.com/shenxm/category/1154724.html shell脚本-函数 函数介绍 函数function是由若干条...
Roblox声称:“无论持续时间还是复杂程度,这次故障都是独一无二的。”而这种说法未免轻描淡写。在互联...
preloadAudio({ ["Simple_Click"] = 3061551819 }) -- 对按钮进行引用 local textButton = script.Parent -- 当按钮被按下时激活的函数 local function onButtonActivated() AudioPlayerModule.playAudio("Simple_Click") end textButton.Activated:Connect(onButtonActivated) 测试游戏,激活按钮后,你会听到第 ...
Create a functions module script, and add a function to display feedback to the player. Change the colour of the plots as they progress through their stages of growth using a variable called State. Code the Rake, Bucket, and Seed Bag tools to use on the farm and grow crops. Create a ...
Roblox 的「Enum(Enumerations)」是什麼🤔🤔🤔?【Clark 克拉克 _ Roblox Studio 中文遊戲開發教學】 04:05 【CFrame】這可能會是你開發 Roblox 遊戲的最大難題 21:33 【Roblox 製作徽章】怎麼在 Roblox 中「製作徽章 Badges」?實作「歡迎徽章」和「碰觸徽章」功能!
ModuleScript loader with reusable and easy unified server-client modules for faster game development on Roblox - Quenty/NevermoreEngine