local characterModel = weaponRaycastResult.Instance:FindFirstAncestorOfClass("Model") if characterModel then local humanoid = characterModel:FindFirstChildWhichIsA("Humanoid") if humanoid then eventsFolder.DamageCharacter:FireServer(characterModel) end end else -- 根据最大激光距离计算端位 ...
local part = object:FindFirstAncestorWhichIsA("BasePart")也參閱, Instance:FindFirstAncestor()。 參數 className: string 要尋找的 Object.ClassName。 返回 Instance 找到Instance。 FindFirstChild Instance 平行寫入 返回Instance 中的第一個子,以指定的名稱,或nil 如果此子沒有存在。如果可選的 recursive 參數是...
(parts) do local character = part:FindFirstAncestorOfClass("Model") if character and character:FindFirstChildOfClass("Humanoid") and not table.find(HitChar, character) and not touched then touched = true table.insert(HitChar, character) print("Hit character:", character.Name) end end task....
Instance:FindFirstAncestor(name: string): Instance? Instance:WaitForChild(name: string, timeOut: number?) The actual behavior of the virtual WaitForChild impl is identical to FindFirstChild, but it needs to be implemented due to many codebases using it for relative module require() pathsRun...
Pay 750 Roblox for a Mythic Egg, and you may have a chance of hatching the Phoenix. The bright orange bird resembles its mythological ancestor, except for when it's Neon and glows cyan blue. If you can't hatch one, you can always try to trade for it. ...
Kusonoki Masashige – one of the deuteragonists from The Mimic, Kusonoki Masashige is one of the people who sealed the four beasts away, meaning he’s responsible for a great deal of the unfolding story. In case the surname doesn’t give it away, he’s Yasu’s ancestor ...
local characterModel = weaponRaycastResult.Instance:FindFirstAncestorOfClass("Model") if characterModel then local humanoid = characterModel:FindFirstChildWhichIsA("Humanoid") if humanoid then print("Player hit") end end else -- 根據最大雷射距離計算端位 hitPosition = tool.Handle.Posit...
local characterModel = weaponRaycastResult.Instance:FindFirstAncestorOfClass("Model") if characterModel then local humanoid = characterModel:FindFirstChildWhichIsA("Humanoid") if humanoid then eventsFolder.DamageCharacter:FireServer(characterModel) end end else -- Calculate ...
local character = hit:FindFirstAncestorOfClass("Model") if character then local player = Players:GetPlayerFromCharacter(character) if player and player.RespawnLocation ~= spawnLocation then local humanoid = character:FindFirstChildOfClass("Humanoid") -- make sure the character isn't dead ...
local char = hit:FindFirstAncestorWhichIsA("Model") if char then local humanoid = char:FindFirstChildOfClass("Humanoid") if humanoid then touchButton(humanoid) end end end button.Touched:Connect(onTouched) button.BrickColor = ON_COLOR AutomaticScalingEnabled bool Read Parallel The ...