(EMP, bomb, fire foam, etc) T: Add Snow Adds snow to selected cell T: Remove Snow Removes snow from selected cell T: Clear All Snow Removes every single bit of snow from the map. T: Push heat (10) Select a tile for example in a room, it will increase the temperature with...
-"autostart.rws" is now automatically loaded on start in dev mode, for faster testing-Combined ribs into rib cage-Animals' melee damage now scales with life stage-Plants in the plant selection menu are now sorted by category and name-Reworked the "advanced map options" dialog layout, extreme...
Fix: Jumping resets "Fire at will" toggle. Fix exploit: Player is able to claim ruined furniture on non-home maps and draw out an enemy attack on the claimed furniture. Now ruins are only claimable if there is no non-downed hostile pawn on the map. Fix: Ability comp data is not per...
|- ! T: Attach Fire | Creates a fire on selected tile/building. |- ! T: Enable wound debug draw | ? |- ! Wound debug export (non-humanlike)? | ? |- |} ===General: World mode=== {| class="wikitable" |- ! style=width:13em | Action !! Effect |- ! Atlas Rebuild | ?
- Fix: Loading classic mode game gives the player non-classic rituals.- Fix: Execution requires altar or ideogram in classic mode.- Fix: Inverted check when checking if a player can claim factionless buildings.- Fix: Jumping resets "Fire at will" toggle.- Fix: Exception using some mods. ...
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Firefoam poppers will now pop whenever there's a fire in a 3-cell radius Exotic goods outlander traders will no longer trade furniture Some traders will now buy only some types of animals, not all Food poisoning now has three stages it moves through over the course of a day ...
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Pyromaniac trait is one of the traits in RimWorld game. In it, the NAME loves fire. They will occasionally start fires and will never extinguish them. Adding this trait to your character gives +5 mood bonus for having an incendiary weapon equipped. ...
Fix: Jumping resets “Fire at will” toggle. Fix exploit: Player is able to claim ruined furniture on non-home maps and draw out an enemy attack on the claimed furniture. Now ruins are only claimable if there is no non-downed hostile pawn on the map. ...