Makes it so colonists merely want bedroom-sized bedrooms, and not apartment-sized ones Expanded Roofing Allows the creation and removal of overhead mountain, glass roofing, and even solar roofing. Imprisonment on the Go Allows the capturing of prisoners without an enclosed sleeping space. Very ...
Bedroom (inc. Barrack, Prison Room) Hospital Throne room & Ritual room Other than these rooms, place art where pawns will stay for a long time, such as work stations. For extra efficiency, you can combine these rooms to make the most out of the sculptures. If Dining, Recreation, and Wo...
- Fix: QuestPart_RequirementsToAcceptBedroom causes errors for pawns with royal titles which don't have bedroom requirements.- Fix: Tough trait incoming damage multiplier doesn't work properly.- Fix: Item hitpoint slider precision - unequal values shown as same.- Fix: NPCs incabable of ...
Bedroom tantrum. Go to your own room and randomly smash furniture, buildings, and damageable items. Targeted tantrum. Go to destroy a single, specific, randomly-chosen, valuable item or building. Sadistic rage. Melee attack prisoners for a while. Fists only. Only occurs when there are prisoners...
As Day 2 closes, Ko decides our little settlement needs a name. It’s not much currently, just a freezer and a kitchen-bedroom studio with an earth floor, so I opt for something warm and inviting: “Black Mesa.” Maybe people will think we’re dangerous.That was a joke, Haha, FAT ...
* '''Sappers''': Sappers will mine or destroy walls to create the shortest route to a colonist's bedroom. Groups of sappers are smaller in number than the other raid types. * '''Breachers''': Appear with breach-type raiders, such as tribals with [[breach axe]]s or [[termite]]...
Sappers: Sappers will try and mine or break walls to create the shortest route to a colonist's bedroom. They are smaller than usual raids. Breachers: Appears with breach-type raiders, such as tribals with breach axes or termite mechanoids. Breachers will attack walls in their path indiscrim...
Pawns kicked out of bed (due to healing completing, bedroom becoming a prison, etc.) are moved to the bottom of the bed to prevent them from interfering with other pawns wanting to use the same bed. Wardens take downed pawns to bed so they can medically rest for non-urgent reasons (Eg...
Making a particularly small roomimpressiveis difficult.Room size is a limiting factor for Impressiveness. So, if you want to make the room "very impressive", it should have a space of at least around 25 (which still counts as "rather tight" in the game). E.g. a furnished bedroom with...
* Overall [[Room stats|impressiveness]] of the room is a complex [[Room stats|combination]] of several factors: ''wealth'', ''room size'', ''beauty'' and ''cleanliness''. Provide a good balance of all these qualities. * A good midgame bedroom has all of the following: ** 25 ...