中英页面对照表 本页面列出了已过时的英文->中文页面列表。用于替代大量英文重定向页面。 内容来源于Wiki曾经有的过时的英文重定向页面。可能有重复、遗漏和错误。 警告:此页面不应用于翻译,仅用于翻新查询、模板和模块时的参考对照。 英中文页面对照表
You can have research trees as well, where additional research projects get unlocked as you move through. This is how to add prerequisites: <prerequisites> -this is the <defName> of the prerequisite- </prerequisites> Because it's a list, you can have multiple prerequisites for a research...
Mechanoids inside a caravan without their overseer Mechanitor cannot be commanded to do anything when drafted as there is no signal for them to move or command to move towards, but can still be brought over as a caravan as long as the Mechanitor in question still has enough bandwidth to ma...
Well, clevererraptor6’s move set mods have got you covered, bringing a whole new level of grace to your battles across the Lands Between. Find your new weapon of choice, and see how they're redefining combat for you all! Hey Clevererraptor6, thanks for doing this interview! Could ...
orheavy charge blaster, as well as remarkably tough armor. Centipedes are capable of dealing a great amount of damage to your colony. Their primary purpose is to soak up damage from static defenses while suppressing enemy infantry's movements. They move very slowly, making hit-and-run or kiti...
Well, clevererraptor6’s move set mods have got you covered, bringing a whole new level of grace to your battles across the Lands Between. Find your new weapon of choice, and see how they're redefining combat for you all! Hey Clevererraptor6, thanks for doing this interview! Could ...
--- Painless: Pain locked to zero while wielded due to a psychic brain hediff.--- Fast mover: Move faster while equipped due to a psychic brain hediff.--- Hunger pangs: Hunger +50% while bonded due to a psychic brain hediff.--- Neural cooling: Neural heat fall rate improved by ...
Skip, chaos skip, mass chaos skip, chunk skip, and wallraise move people and objects across distances to gain tactical advantage. Extract wounded allies, cross no man's land, pull enemies into melee brawls, shift cover where you want it. Painblock and focus modify the mind for combat. ...
Caravans move at different speeds depending on the biome, the time of year (cold biomes close off with the winter snows), local hilliness, the movement speeds of people in the caravan, and whether there are wounded to carry. It is possible to abandon people and items from caravans. Abandon...
<NAME> will move faster for the next 8 days. Base duration:8 day Minimum skill:None Incompatible Trait:Slowpoke A colonist's great mood lifts them up and makes themmove1.4x as fast, as long as they feel inspired. Inspired creativity[edit] ...