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Failure to complete the quest in time gives a goodwill penalty and causes no change. When a noble dies, the heir will automatically gain the Freeholder title, if they didn't already have honor. They must begin a bestowing ceremony to obtain their proper rank. Should the noble be ...
Fix: Using the “change material” button on weapon info cards does not update stat readout. Fix: Projectiles not visible on the first cell of flight. Fix: Meals can stack with incompatible ingredients. Fix: In peaceful mode, ancient dangers can be generated with hostile mechs. Fix: In pea...
With enough development points, you can reform the ideoligion to alter memes or precepts, change styles, change structure, and more.添加新的可变文化系统,你可以选择只有一个模因的“流动性”文化开局,随着时间流逝而通过完成仪式或其他文化相关活动得到发展点数,积累足够多的点数之后即可改革当前文化,例如调整...
<CommandLeaveBestowingCeremony>离开授勋仪式</CommandLeaveBestowingCeremony> 2 changes: 1 addition & 1 deletion 2 Royalty/Keyed/Incidents.xml Original file line numberDiff line numberDiff line change @@ -4,6 +4,6 @@ <!-- EN: Royal tribute collector --> <LetterLabelTributeCollectorArrival>皇家...
Fix: Finding throne room spot for bestowing ceremony does not work if throne is blocked in front and back. Fix: In custom-difficulty settings, the minimum value of "Turret rearm cost" was set to 1%. Fix: Bestowing ceremony doesn’t update permit points. ...
Fix: ShootBeam was updating the current path when trying to draw highlights, which would cause a beam ability to change direction mid-fire.Fix: Dev palette error with mental breaks on the bar and no colony.Fix: Non optional materials selectable in bill details. Eg. components....
With *nough development points, you can reform the ideoligion to alter memes or precepts, change styles, change structure, and more. Add darklight braziers. Predators no longer hunt animals on the other side of fences. Predators can still randomly wander into animal pens. Add an alert to ...
Original file line numberDiff line numberDiff line change Expand Up @@ -5,7 +5,7 @@ questDescription->[faction_name] is ready to grant [pawn_definite] the title of [newTitle] and the power of a level [psylinkLevel] psylink in a bestowing ceremony.\n\nThe bestower will arrive ...
Bestowing Ceremony Participant count (24): +60%Room Impressiveness (170): +40% Bonus mood for 6 days:5% Terrible: -315% Unimpressive: -160% Honorable: +320% Grandiose: +6 Bonus honor based on number of gathered spectators and room impressiveness. The bonus does not depend on outcome...