Geological Landforms adds new, unique terrain traits like valleys, craters, and inlets to give you new challenges to face when building your base! It might seem like a simple change, but it makes a world of difference in how you plan out your colony! Key Features: 36 new landforms across...
1. Design your base so that you can be completely indoors if needed (including acces to food storage and bedrooms). Stay indoors when manhunter pack comes in. It’s easiest way to deal with it. 2. For starting raids you need just a few steel traps. Open one door when raid starts, p...
Maybe good to have design first so we can see how much can be recycled (which I hope is a lot) and to see where the biggest gain is.[[User:Jiquera|Jiquera]] ([[User talk:Jiquera|talk]]) 12:19, 16 August 2021 (UTC) == Common errors == Feel free to add more that you ...
4.6 Tips on Improving Success 5 Infection 6 Strategies 6.1 Triage 6.2 Medicine allocation 6.3 Positioning 6.4 Hospital design 7 Version historyDoctoring is a type of work assigned to colonists from the Work menu. The Medical skill is the primary determinant for success. Colonists incapable of Ca...
Added various loading tips. Reduce call cataphracts royal favor cost if used before cooldown from 12 to 8 favor. Psycasts tuning: Painblock entropy cost reduced from 10 to 8. Stun range increased from 20 to 25. Blinding pulse range increased from 20 to 25. Entropy dump range increased fro...