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1) retriggering 再导通1. On the basis of experimental verification,the author analyzes the effect of the variation of displacement current on the tail current for the first time;describes the influence of the tail current and the tail power loss on GTO turn off characteritics;explains the re...
Hi Petr, Thanks for the follow-up. Weird that you get a hardfault for DMA init - I will look into this, as I do not experience the same. What do you
a论文发表 The paper publishes[translate] aTo prevent the interrupt from re-triggering, the interrupt service routine should disable the interrupt before returning. 要防止中断再触发,中断作业程式应该在返回之前使中断失去能力。[translate]
New Here , /t5/after-effects-discussions/triggering-a-null-object-expression-via-inpoint-of-an-attached-child-layer/td-p/11329488 Aug 01, 2020 Aug 01, 2020 Copy link to clipboard Copied I sure hope I'm barking up the wrong tree with my approac...
The utility model discloses a re-triggering type mono-stable circuit comprising first to eighth resistors, a first capacitor, a second capacitor, a first potentiometer, a second potentiometer, a triode, a diode and an amplifier. A first end of the first resistor is connected with the first ...
Method, system and device for retriggering preventiondoi:CN101388843 B本发明实施例公开了一种防止重触发的方法,系统和设备,所述方法包括:服务呼叫会话控制功能实体S-CSCF接收来自应用服务器AS的携带防止重触发的指示的初始请求消息;所述S-CSCF根据所述防止重触发的指示将所述初始请求消息发送给所述初始请求消息的...
But the glitch / retriggering still happens even if I set up the in-touch filter setting to the max with the following code: #define NHD_T 0x33 // in touch #define NCL_T 0x34 // in touch #define FDL_T 0x35 // in touch set_register(0x5A, NHD_T, 0x63); set_register(0x5A,...
if I comment out the 2nd useCurrentInternalUserQuery query, then the error response query works just fine and isn't needless re-triggered I'm technically using jest.useFakeTimers and it's one of the runPendingTimers that is triggering the notifyTimeout. I'm pretty sure that isn't causing...
A gaming device with an accumulator that accumulates re-triggering symbols until a pre-determined number of re-triggering symbols are obtained by the player. A variable amount of free activations as well as a variable threshold amount of re-triggering symbols are necessary to re-trigger a secondar...