Once this clock has been powered it will slowly travel around the ring of redstone repeaters and power the lamps set to the sides at a set interval. A repeater at max delay will take half a second to emit its signal. For this particular clock, it will take 2.5 seconds for it to reac...
Redstone comparators are redstone components that can either (1) maintain, (2) compare, or (3) subtract redstone signal strength. They can also be used to measure block states, like the fullness of a container. Like a repeater, comparators can dictate the direction of the redstone current ...
Redstone clocks are fairly simple. They are made from four redstone repeaters in a circuit. Each repeater can be set to a different timing by right clicking them. As the current goes around the clock, it moves from repeater to repeater based on the timing each is set to. The redstone ...
It seems that the NOT gate is reacting to the torch much like the redstone wire in Pocket Edition, in that the "repeater" does not respond to the visibly powered torch and connected wire Edit: Sadly, i cannot add a screenshot, as the moment of all three things happening at the same ...
14 changes: 7 additions & 7 deletions 14 src/main/java/net/onelitefeather/antiredstoneclockremastered/commands/FeatureCommand.java Original file line numberDiff line numberDiff line change @@ -73,9 +73,9 @@ public void toggleRedstoneAndRepeater(CommandSender sender) { private void sendM...