Client-side BepInEx patches for SPTRM: https://hub.sp-tarkov.com/files/file/606-spt-realism-mod/#versions - SPT-Realism-Mod-Client/RealismMod.csproj at main · Faupi-SPTarkov/SPT-Realism-Mod-Client
Client-side BepInEx patches for SPTRM: https://hub.sp-tarkov.com/files/file/606-spt-realism-mod/#versions - Faupi-SPTarkov/SPT-Realism-Mod-Client
This mod is built around realism: armor and ammo will perform as close to how they would in real life as possible in EFT, large calibre rifle rounds will drop you very quickly while pistol rounds are far less lethal, guns act like guns and don't need attachments to be usable, and much...
Client-side BepInEx patches for SPTRM: https://hub.sp-tarkov.com/files/file/606-spt-realism-mod/#versions - SPT-Realism-Mod-Client/README.md at main · Faupi-SPTarkov/SPT-Realism-Mod-Client
Client-side BepInEx patches for SPTRM: https://hub.sp-tarkov.com/files/file/606-spt-realism-mod/#versions - SPT-Realism-Mod-Client/Utils.cs at main · Faupi-SPTarkov/SPT-Realism-Mod-Client
Server-side files for SPTRM: https://hub.sp-tarkov.com/files/file/606-spt-realism-mod/ - odt1/SPT-Realism-Mod-Server
Client-side BepInEx patches for SPTRM: https://hub.sp-tarkov.com/files/file/606-spt-realism-mod/#versions - Releases · space-commits/SPT-Realism-Mod-Client
Client-side BepInEx patches for SPTRM: https://hub.sp-tarkov.com/files/file/606-spt-realism-mod/#versions - Update License.txt · Faupi-SPTarkov/SPT-Realism-Mod-Client@e58aa63
Client-side BepInEx patches for SPTRM: https://hub.sp-tarkov.com/files/file/606-spt-realism-mod/#versions - SPT-Realism-Mod-Client/RealismMod.sln at main · Faupi-SPTarkov/SPT-Realism-Mod-Client
using static RealismMod.Attributes; using HarmonyLib; using MonoMod.RuntimeDetour; using GPUInstancer; using BSG.CameraEffects; namespace RealismMod { public class RealismConfig { public bool recoil_attachment_overhaul { get; set; } public bool malf_changes { get; set; } public bool realistic_...