Official Meta support pages now reference Quest 3S, and one describes it as having a new button to toggle passthrough.
Quest 3S doesn't have a 3.5mm headphone jack, but it does have a new Action Button that toggles between passthrough and immersive VR, replacing the double tap gesture from previous Meta Quest headsets. Quest 3S also doesn't have a depth projector, which Quest 3 uses to improve the qualit...
It’s very likely that tracking and passthrough on Quest 3 are handled mostly by dedicated subprocessors instead of CPU and GPU, so the limit may be there. Meta already did all the tracking on the DSP of the Quest 1/2, which initially limited its quality compared to e.g. Ultraleap han...
I on a whim purchased the quest 3 after learning of PianoVision. Coming from the 2 I expected the AR to be a huge leap, but honestly I still find it pretty bad. Think I might return it and keep my Quest 2. What about it isn't a huge leap? The passthrough quality is light yea...
Quest 3 is a headset with a good passthrough, but it suffers from the problem that the Quest always had with mixed reality:there is evident warping, especially if you start moving the hands in front of your face.Finally, Meta managed to drastically improve on this front: in a recently sha...
aka passthrough isn’t enabled by default. so putting the pen down for a second to admire your work is not easy. granted the quest 3 and open brush itself has ways around this, but i’d prefer it if i could just let the pen/stylus go...
However, it only activates if you put your headset on when you’re outside of the playspace; I would personally prefer that any time you put the headset on from standby it would default to the passthrough view (to make grabbing controllers easy) until you hit a button to confirm that ...
Reddit userLetitcollapseexpressed that they’ve owned Quest 1 and 2, so the Project Cambria headset was eagerly anticipated. After trying the Quest Pro, they were shocked by the color passthrough quality and the 90Hz display refresh rate. Compared to the Quest 2, which was updated by Meta...
‘desk passthrough’ view which cuts out a portion of the virtual desk in front of you to show your actual hands on your actual keyboard. I was surprised how well it worked. While the passthrough video quality isn’t good enough to easily make out the letters on individual keys, for ...
My favorite part of the Quest Pro is working and gaming between the virtual and real worlds, using both passthrough and the headset's open design. That, to me, feels like the future. The Quest Pro's full-color passthrough, which allows you to see the real world around you while still ...