='DOWN':direction='UP'ifchange_to=='DOWN'anddirection!='UP':direction='DOWN'ifchange_to=='LEFT'anddirection!='RIGHT':direction='LEFT'ifchange_to=='RIGHT'anddirection!='LEFT':direction='RIGHT'ifdirection=='UP':snake_pos[1]-=10ifdirection=='DOWN':snake_pos[1]+=10ifdirection=='LEFT':...
_game() self.consume_food() self.snake_movement() self.after(speed, self.perform_actions) def set_new_food_pos(self): while True: x_position = randint(1, 29) * movement y_position = randint(3, 30) * movement food_pos = (x_position, y_position) if food_pos not in self.snake_...
Learn how to build a classic snake game using Pygame in Python. This detailed step-by-step tutorial explains how to initialize Pygame, generate food for the snake, draw game objects, update the snake's position, handle user input, and manage the game loo
foodx = round(random.randrange(0, screen_width - snake_block) / 10.0) * 10.0 foody = round(random.randrange(0, screen_height - snake_block) / 10.0) * 10.0 while not game_over: while game_close == True: game_window.fill(blue) message("You Lost! Press C-Play Again or Q-Quit", ...
Make Games with Python and Pygame Conclusion: You learned how to create the game snake in Python along with concepts such as collision detection, image loading and event handling. Many things could be added to this little toy game but this serves as a very simple example. :-) Next tutorial...
Let's make a Snake game in Python(in less than 100 lines code)! For those who don't know, the white thing is the snake. It can be controlled by the player to go up, down, left and right. Every time the snake eats one of those blue things(let's call it food), it gets bigge...
在这一章中,我们将穿越数据结构和函数的概念,这是 Python 的两个主要构建模块。普通变量是存储任何类型的单个数据单元的好方法,但对于数据数组,我们应该始终使用数据结构。Python 有大量可用的数据结构,您可以使用它们来表示和操作数据集,甚至将它们组合在一起以制作自己的数据结构。我们已经看到了内置数据类型,如整数...
在学习如何使用 pygame 升级我们之前制作的snake游戏之前,我们必须学习 pygame 的一些重要概念——Pygame 对象、绘制到屏幕和处理用户事件。我们将逐一详细学习这些概念。我们将从Pygame 对象开始,学习表面对象、创建表面和矩形对象。我们还将学习如何使用 pygame 绘制形状。 Pygame 对象 由内部使用类制作的pygame模块通过允...
SnakespeedCLOCK = pygame.time.Clock() DISPLAYSURF = pygame.display.set_mode((Window_Width, Window_Height)) BASICFONT = pygame.font.Font('freesansbold.ttf', 18) pygame.display.set_caption('Snake') showStartScreen() while True: runGame() ...
screen_size global snake_pos, food_pos, snake_speed is_running = False is_paused = False is_dead = False repaint() show_msg("Press any key to start ...") # 主循环 while True: # 处理游戏事件 for event in pygame.event.get(): if event.type == pygame.QUIT: game_quit() elif eve...