head[1])) elif key == "Up": self.snake.append((head[0], head[1] - 1)) ...
Python code to create the original Snake game using PyGame and creating a Neural Network to teach an AI how to play the game - GitHub - ashaychangwani/AILearnsSnake: Python code to create the original Snake game using PyGame and creating a Neural Networ
#2.撞自己 for snake in snakes: if head.col==snake.col and head.row==snake.row: dead=True break if dead: print('死了') quit=False #画背景 pygame.draw.rect(window, bg_color, (0,0,W,H)) #蛇头 for snake in snakes: rect(snake, snake_color) rect(head, head_color) rect(food, ...
_game() self.consume_food() self.snake_movement() self.after(speed, self.perform_actions) def set_new_food_pos(self): while True: x_position = randint(1, 29) * movement y_position = randint(3, 30) * movement food_pos = (x_position, y_position) if food_pos not in self.snake_...
(0,0,0))draw_snake(snake_body)draw_food(food_pos)show_score()ifsnake_pos[0]<0orsnake_pos[0]>width-10:game_over()ifsnake_pos[1]<0orsnake_pos[1]>height-10:game_over()forblockinsnake_body[1:]:ifsnake_pos[0]==block[0]andsnake_pos[1]==block[1]:game_over()pygame.display....
Python Snake Game Let's make a Snake game in Python(in less than 100 lines code)! For those who don't know, the white thing is the snake. It can be controlled by the player to go up, down, left and right. Every time the snake eats one of those blue things(let's call it ...
This code moves the joints up the chain. self.move(head, self.moveX, self.moveY) We move the head with themovemethod. Theself.moveXandself.moveYvariables are set when the cursor keys are pressed. In thecheckCollisionsmethod, we determine if the snake has hit itself or one of the walls...
pygame.display.update()# 定义一个函数来检查游戏是否结束defcheck_game_over():globalsnake_x, snake_y, snake_direction, snake_bodyif(snake_x <0orsnake_x > screen_width - snake_sizeorsnake_y <0orsnake_y > screen_height - snake_sizeor[snake_x, snake_y]insnake_body[1:]):returnTrueretu...
game_quit() else: is_running = True elif event.key == pygame.K_ESCAPE: if is_running: show_msg(">>> Paused <<<") is_paused = not is_paused else: # 任意键进入开始状态 is_running = True if not is_running: continue if is_paused and is_running: continue # 更新蛇的位置 snake_...
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