#2.撞自己 for snake in snakes: if head.col==snake.col and head.row==snake.row: dead=True break if dead: print('死了') quit=False #画背景 pygame.draw.rect(window, bg_color, (0,0,W,H)) #蛇头 for snake in snakes: rect(s
Mentioned earlier , The most important part of all games is the loop . and GameOver Function is the condition to jump out of this loop . Here is the interface that the snake displays when it eats its own body or touches the boundary ( The death code will be displayed later ) three ,...
直接GameOver# b变量为了防止这个情况发生b=True# 蛇snake=init_snake()# 食物food=Creat_Food(snake)...
We will make this game with Python and OpenGL. Please take a look at ourDefault Python IDEandPython OpenGLtutorials to learn how to set it up properly. We will start with the code from thePython OpenGL Introductiontutorial with just a few modifications: fromOpenGL.GLimport* fromOpenGL.GLUTimp...
In this game there is a snake who is in continuous motion. Player has to make sure that snake do not hit the walls or shouldn’t collide in itself. Played can control the snake with Right, Left, Bottom, Top keys. The snake starts the moment in right direction by default. ...
snake = init_snake() food = create_food(snake) food_style = get_food_style() pos = (1, 0) game_over = True start = False score = 0 orispeed = 0.5 speed = orispeed last_move_time = None pause = False while True: for event in pygame.event.get(): ...
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Creating Game CharactersThe Pacman Game has 2 different character types: the 4 ghosts and Pacman itself. For that, we are going to make 2 different classes for both character type:# ghost.py import pygame import random import time from settings import WIDTH, CHAR_SIZE, GHOST_SPEED class ...
glColor3fv((1,1,0))#yellow color codeglVertex3fv(cube_Surfaces[eachVertex]) glEnd() 最后,在renderCube()方法中,编写一些可以绘制线段的代码。使用GL_LINES参数来绘制线段: glBegin(GL_LINES)foreachEdgeincube_Edges:foreachVertexineachEdge: ...
在学习如何使用 pygame 升级我们之前制作的snake游戏之前,我们必须学习 pygame 的一些重要概念——Pygame 对象、绘制到屏幕和处理用户事件。我们将逐一详细学习这些概念。我们将从Pygame 对象开始,学习表面对象、创建表面和矩形对象。我们还将学习如何使用 pygame 绘制形状。 Pygame 对象 由内部使用类制作的pygame模块通过允...