input("Press Enter to continue...") 1. 上述代码片段将在程序执行完毕后等待用户按下Enter键,从而保持程序的运行状态。 示例程序 下面我们通过一个简单的示例程序来演示如何实现控制台程序完成后不关闭: defmain():print("Hello, welcome to the Python console program!")name=input("Please enter your name:...
最简单的方法是使用input函数来实现窗口停留。input函数会等待用户输入内容后才会继续执行后续代码。下面是一个示例: defmy_method():print("Hello, World!")my_method()input("Press Enter to continue...") 1. 2. 3. 4. 5. 运行以上代码后,窗口会输出"Hello, World!",然后等待用户按下回车键后才会继续...
batch file - How can I surpass "Press any key to continue ..." in python? - Stack Overflow
Press enter to continue...''') input() print('''When you drop a sonar device directly on a chest, you retrieve it and the other sonar devices update to show how far away the next nearest chest is. The chests are beyond the range of the sonar device on the left, so it shows an ...
test: input("|||Press ENTER to continue") distance = np.linalg.norm((self.platX - self.dollX, self.platY - self.dollY)) swipe_time = int(distance / self.len0 * 1482) (srcPX, srcPY, dstPX, dstPY) = rd.randint(178, self.len0, 4) print("Time || ", swipe_time) self....
') input('Press Enter to continue...') break print(playerNames[turn] + ', do you want to roll again? Y/N') while True: # Keep asking the player until they enter Y or N: response = input('> ').upper() if response != '' and response[0] in ('Y', 'N'): break print('...
continue # Ask the player for their move: validMoves = getValidMoves(gameBoard, turn, flipTally) if validMoves == []: print('There are no possible moves, so you lose a turn.') input('Press Enter to continue...') turn = opponent # Swap turns to the other player. continue while ...
exit()函数本身并不会输出press any key to continue,出现那个东西是因为你在使用编译器的执行,这种情况下编译器为了方便编程者检查自己的程序,在遇到程序结束会自动输出press any key to continue,然后任意键退出。如果在源代码文件目录下的debug文件夹里找到相应的exe文件直接执行的话,执行exit()函数...
pyautogui.moveTo()函数会立即将鼠标光标移动到屏幕上的指定位置。x 坐标和 y 坐标的整数值分别构成函数的第一个和第二个参数。可选的duration整数或浮点关键字参数指定将鼠标移动到目的地所需的秒数。如果你不考虑它,默认是0用于瞬时移动。(PyAutoGUI 函数中所有的duration关键字参数都是可选的。)在交互式 ...
' texts = [font1.render(msg, True, cfg.WHITE), font2.render('Press ESCAPE to quit.', True, cfg.WHITE), font2.render('Press ENTER to continue or play again.', True, cfg.WHITE)] positions = [[120, 200], [155, 270], [80, 300]] while True: screen.fill((41, 36, 33)) ...