sys, copy, os, pygame from pygame.locals import * FPS = 30 # frames per second to update the screen WINWIDTH = 800 # width of the program's window, in pixels WINHEIGHT = 600 # height in pixels HALF_WINWIDTH = in
def drawWorm(wormCoords): for coord in wormCoords: x = coord['x'] * CELLSIZE y = coord['y'] * CELLSIZE wormSegmentRect = pygame.Rect(x, y, CELLSIZE, CELLSIZE) pygame.draw.rect(DISPLAYSURF, DARKGREEN, wormSegmentRect) wormInnerSegmentRect = pygame.Rect(x + 4, y + 4, CELLSIZE...
Clock()# Because the Surface object stored in DISPLAYSURF was returned# from the pygame.display.set_mode() function, this is the# Surface object that is drawn to the actual computer screen# when pygame.display.update() is called.DISPLAYSURF=pygame.display.set_mode((WINWIDTH,WINHEIGHT))pygame...
WINDOWWIDTH, CELLSIZE):# draw vertical linespygame.draw.line(DISPLAYSURF, DARKGRAY, (x,0), (x, WINDOWHEIGHT))foryinrange(0, WINDOWHEIGHT, CELLSIZE):# draw horizontal linespygame.draw.line(DISPLAYSURF, DARKGRAY, (0, y), (WINDOWWIDTH, y))if__name__ =='__main__': ...
while True: # main game loopfor event in pygame.event.get(): # event handling loopif event.type == QUIT:terminate()elif event.type == KEYDOWN:if (event.key == K_LEFT or event.key == K_a) and direction != RIGHT:direction = LEFTelif (event.key == K_RIGHT or event.key == ...
pygame.display.update() FPSCLOCK.tick()在startScreen()中有一个游戏循环,从第 412 行开始处理指示程序是否应终止或从startScreen()函数返回的事件。直到玩家执行其中一个操作,循环将继续调用pygame.display.update()和FPSCLOCK.tick()以保持开始屏幕显示在屏幕上。Star...
inventwithpython.com/pygame/chapter8.html 译者:飞龙 协议:CC BY-NC-SA 4.0 如何玩松鼠吃松鼠 松鼠吃松鼠 loosley 基于游戏“塊鼠大冒險”。玩家控制一个小松鼠,在屏幕上跳来跳去,吃掉比它小的松鼠,避开比它大的松鼠。每当玩家的松鼠吃掉比它小的松鼠时,它就会变得更大。如果玩家的松鼠被比它大的松鼠撞到...
1.1 pygame的安装 首先Python你得有吧,pygame最简单的办法当然是从官网下载啦(附上:www.pygame.org/download.shtml)。但现在问题又来了,官网上给的pygame版本好像只有for Python 2.5/2.6/2.7/3.1/3.2了,如果你的Python版本大于3.2那咋办呢?stack overflow上一位大哥说了句“The main Pygame page seems to be rar...
In Pygame, the screen itself is also a type of surface, so in order to put your surface on the screen, you need to use the blit function which is short for Block Transfer. Heres a picture to help you visualize how this works! The following code will load a potato image into the ...
$ pip install pygame Copy After that, create a directory for the game and create the following.pyfiles inside it:settings.py,main.py,world.py,game.py,pipe.py,bird.py. Create also another folder inside the game directory and name itassets, which we'll use to store game media files. Her...