self.board.canvas.bind('<Button-1>',self.chess_moving) Label(self.board.window,textvariable=self.game_print,font=('Arial',14)).place(relx=0,rely=0,x=495,y=200) Button(self.board.window,text='START',command=self.game_start,width=13,font=('Verdana',12)).place(relx=0,rely=0,x=495...
self.board[row][column] = create_piece(PAWN, color) 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 棋子创建函数 def create_piece(kind, color): color = "White" if color == WHITE else "Black" name = {DRAUGHT: "Draught", PAWN: "ChessPawn", ROOK: "ChessRook", KNIG...
=board[x1][y1].islower():board[x2][y2]=board[x1][y1]# 移动棋子board[x1][y1]=' '# 原位置为空returnTruereturnFalse# 使用示例move_piece(chess_board,(0,1),(2,2)) 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 代码说明: move_piece函数实现了棋子的移动规则。 5. 创建...
Board Representation Before writing any algorithm for our engine it’s important for us to code the logic behind chess pieces i.e. assign every possible legal move to each and every chess piece. For that, our work has been made a lot simpler by thepython-chesslibrary which will provide us...
This is how computers can play chess without having a physical chessboard. They model data to represent a chessboard, and you can write code to work with this model.This is where lists and dictionaries can come in. For example, the dictionary {'1h': 'bking', '6c': 'wqueen', '2g':...
Pi相机校准:使用pi相机以各种角度拍摄多张棋盘图像,并将其放入“chess_board”文件夹中,运行“picam_calibration.py”,并返回相机矩阵,这些参数将用于“rc_driver.py” 收集培训数据和测试数据:首先运行“collect_training_data.py”,然后在raspberry pi上运行“stream_client.py”。用户按键盘驱动RC车,只有当有按键...
import cv2img = cv2.imread('https://gitcode.net/apachecn/apachecn-cv-zh/-/raw/master/docs/learn-opencv4-cv-py3/img/chess_board.png')gray = cv2.cvtColor(img, cv2.COLOR_BGR2GRAY)dst = cv2.cornerHarris(gray, 2, 23, 0.04)img[dst > 0.01 * dst.max()] = [0, 0, 255]cv2.imshow...
对战、机器对战功能GUI界面人机对战(可选择机器先走)机器对战(50局)流程图内核棋盘[0][1][2] [3][4][5] [6][7][8]最佳下棋顺序:best_way = [4,0,2,6,8,1,3,5,7]估价函数(以X为对象)可以赢的行数 +1可以赢的行数上有自己的棋子 +2可导致自己赢 +2可导致对手赢 -2判断赢局win_chess =...
classChessGame:def__init__(self):self.board=Chessboard()self.red_pieces=[]self.black_pieces=[]# 初始化棋子defmove(self,piece,x,y):# 检查移动是否合法defis_game_over(self):# 检查游戏是否结束 1. 2. 3. 4. 5. 6. 7. 8. 9. ...
问Python中基于文本的棋类游戏EN你有一个游戏系统,其中"K“代表白色国王,"r”代表黑色的车。Unicode...