simulate_chess_1: 适用于需要固定位置但正反面随机的场景。 实现简单,逻辑清晰。 simulate_chess: 适用于需要完全随机化位置和正反面的场景。 代码稍显复杂,但提供了更高的随机性和灵活性。 选择哪种方法取决于你的具体需求。如果你需要固定位置但正反面随机,可以选择simulate_chess_1。如果你需要完全随机化位置和...
self.board[row][column] = create_piece(PAWN, color) 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 棋子创建函数 def create_piece(kind, color): color = "White" if color == WHITE else "Black" name = {DRAUGHT: "Draught", PAWN: "ChessPawn", ROOK: "ChessRook", KNIG...
c = Chessman(self.cfg.CHESSMAN_IMAGEPATHS.get(self.whoseround), self) c.move(QPoint(*Chesspos2Pixel(next_pos))) c.show() self.chessboard[next_pos[0]][next_pos[1]] = c # 落子声音响起 self.drop_sound.play() # 最后落子位置标志对落子位置进行跟随 self.chessman_sign.show() self.chess...
以下是一个简单的实现: classChessGame:def__init__(self):self.board=Chessboard()self.red_pieces=[]self.black_pieces=[]# 初始化棋子defmove(self,piece,x,y):# 检查移动是否合法defis_game_over(self):# 检查游戏是否结束 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 结论 通过使用Pytho...
While Python coding can be used to create many amazing things, games are some of the most engaging and fun ways for kids to learn how to code with Python.
More about installing Anaconda for different OSes can be found at https://conda.io/docs/user-guide/install/index.html. 安装Jupyter 笔记本电脑 我们将使用Jupyter笔记本编写 Python 代码。因此,我们需要首先在 Python 提示符下安装带有>>> pip install jupyter的jupyter包,然后在浏览器中使用>>> jupyter note...
Migrationsfor'learning_logs':learning_logs\migrations\0001_initial.py-Create modelTopic(11_env)D:\study\python\code\learning_log> 命令makemigrations让Django确定该如何修改数据库,使其能够存储与我们定义的新模型相关联的数据。输出表明Django创建了一个名为0001_initial.py的迁移文件,这个文件将在数据库中为模...
def plot_image(image, title): pylab.imshow(image), pylab.title(title, size=20), pylab.axis('off') ker_x = [[-1, 1]] ker_y = [[-1], [1]] im = rgb2gray(imread('../images/chess.png')) im_x = signal.convolve2d(im, ker_x, mode='same') im_y = signal.convolve2d(im,...
(Machine learning refers to programming techniques that use statistics to allow the program to "learn" and improve at its task. Common tasks include image recognition and even playing a game of chess. Check out theseAI games for studentsfor more info.) ...
win_chess = [[0,4,8],[2,4,6],[0,1,2],[3,4,5],[6,7,8],[0,3,6],[1,4,7],[2,5,8]] 人机对战流程 人(X)点击某个格子,触发绑定事件 判断该格子是否有子,无子继续 设置该格子为1 判断X是否赢了,没有继续,有X赢 判断棋盘是否无子可下,有继续,没有平局 ...