(rotated_vertices[:,0], rotated_vertices[:,1], rotated_vertices[:,2]) for face in faces: ax.plot(rotated_vertices[face,0], rotated_vertices[face,1], rotated_vertices[face,2], 'k-') canvas.draw() # 添加旋转角度输入框和按钮 frame = tk.Frame(root) frame.pack() label_x = ...
projection='3d')# 创建数据:一个立方体r=[-1,1]X,Y=np.meshgrid(r,r)Z=np.array([[1,1],[1,1]])# 绘制立方体的四个面ax.plot_surface(X,Y,Z,alpha=0.5,rstride=100,cstride=100)# 旋转函数defrotate(angle
rotated_point_y = rotate_y(point, angle) rotated_point_z = rotate_z(point, angle) print("Rotated around x-axis:", rotated_point_x) print("Rotated around y-axis:", rotated_point_y) print("Rotated around z-axis:", rotated_point_z) 二、使用matplotlib进行3D绘图 matplotlib库的mpl...
plot3D(*zip(*points), color="b") 旋转立方体 我们定义一个旋转矩阵来旋转立方体: 代码语言:javascript 代码运行次数:0 运行 AI代码解释 def rotate(vertices, angle_x, angle_y, angle_z): # 旋转矩阵 rotation_x = np.array([ [1, 0, 0], [0, np.cos(angle_x), -np.sin(angle_x)], [0,...
from mpl_toolkits.mplot3d import Axes3D 3、创建数据 为了创建一个可转动的三维图像,我们需要创建一些数据,这里我们创建一个简单的三维曲面图。 创建x, y坐标轴的数据 x = np.linspace(5, 5, 100) y = np.linspace(5, 5, 100) x, y = np.meshgrid(x, y) ...
# 渲染三维模型ax.plot_trisurf(model.x,model.y,model.z) 1. 2. 步骤5:实现旋转效果 在这个步骤中,我们将实现旋转效果。我们将使用FuncAnimation函数来实现动画效果。 frommatplotlib.animationimportFuncAnimation# 定义旋转函数defrotate(angle):ax.view_init(azim=angle)# 创建动画ani=FuncAnimation(fig,rotate,fra...
ax.plot(rotated_vertices[face,0], rotated_vertices[face,1], rotated_vertices[face,2], 'k-') canvas.draw() # 添加旋转角度输入框和按钮 frame = tk.Frame(root) frame.pack() label_x = tk.Label(frame, text="X轴旋转角度") label_x.pack(side=tk.LEFT) ...
theta), np.cos(theta), 0],[0, 0, 1]])# 对图像进行旋转image_rotated = np.dot(image_3d...
ax = fig.add_subplot(111, projection='3d') #creating grid y = np.linspace(-1,1,200) x = np.linspace(-1,1,200) x,y = np.meshgrid(x,y) #set z values z0 = x**2+y**2 # rotate the samples by pi / 4 radians around y ...
import open3d as o3dimport numpy as npimport copymesh = o3d.io.read_triangle_mesh("skull.stl")mesh.compute_vertex_normals()mesh_r = copy.deepcopy(mesh)# 绕x轴旋转 pi / 4R = mesh.get_rotation_matrix_from_xyz((np.pi / 4, 0, 0))# 旋转中心为 ...