pygame是SDL 库的 Python 包装器,它代表Simple DirectMedia 层。SDL 提供对系统底层多媒体硬件组件(...
checkForQuit() for event in pygame.event.get([KEYDOWN, KEYUP]): if event.type == KEYDOWN: continue return event.key return None def showTextScreen(text): # This function displays large text in the # center of the screen until a key is pressed. # Draw the text drop shadow titleSurf...
下面看一组简单的使用示例,如下所示:import pygame pygame.init() screen = pygame.display.set_mode((500,300)) pygame.display.set_caption('c语言中文网') image_surface = pygame.image.load("C:/Users/Administrator/Desktop/c-net.png") rect1 = pygame.Rect(50,50,100,100) # 在原图的基础上创建...
screen = pygame.display.set_mode((500,250)) pygame.display.set_caption('c语言中文网') #加载一张图片(455*191) image_surface = pygame.image.load("C:/Users/Administrator/Desktop/c-net.png").convert() image_new = pygame.transform.scale(image_surface,(300,300)) # 查看新生成的图片的对象类...
pygame.display.flip()def game_quit():pygame.quit()sys.exit()def main():global screen, screen_sizeglobal snake_pos, food_pos, snake_speed# 主循环while True:# 处理游戏事件for event in pygame.event.get():if event.type == pygame.QUIT:game_quit()elif event.type == pygame.KEYDOWN:if ...
Screen()while True:runGame()showGameOverScreen()def runGame():# Set a random start point.startx = random.randint(5, CELLWIDTH - 6)starty = random.randint(5, CELLHEIGHT - 6)wormCoords = [{'x': startx, 'y': starty},{'x': startx - 1, 'y': starty},{'x': startx - 2...
sys.exit()defgetRandomLocation():return{'x': random.randint(0, CELLWIDTH -1),'y': random.randint(0, CELLHEIGHT -1)}defshowGameOverScreen(): gameOverFont = pygame.font.Font('freesansbold.ttf',150) gameSurf = gameOverFont.render('Game',True, WHITE) ...
(): global screen, screen_size global snake_pos, food_pos, snake_speed is_running = False is_paused = False is_dead = False repaint() show_msg("Press any key to start ...") # 主循环 while True: # 处理游戏事件 for event in pygame.event.get(): if event.type == pygame.QUIT: ...
(): global screen, screen_size global snake_pos, food_pos, snake_speed is_running = False is_paused = False is_dead = False repaint() show_msg("Press any key to start ...") # 主循环 while True: # 处理游戏事件 for event in pygame.event.get(): if event.type == pygame.QUIT: ...
transform.scale2x(self.image) Example #5Source File: person.py From The-Stolen-Crown-RPG with MIT License 6 votes def healing_animation(self): """ Put a green overlay over sprite to indicate healing. """ if self.healing: self.image = copy.copy(self.spritesheet_dict['facing left 2'...