pygame.draw.line(screen, lightgreen, (i, 0), (i, screen_height)) for i in range(0, screen_height, grid_size): pygame.draw.line(screen, lightgreen, (0, i), (screen_width, i)) while True: for event in pygame.event.get(): if event.type in (QUIT,KEYDOWN): sys.exit()#pytho...
代码: importpygamefrompygame.localsimport*defDrawCircle(screen):BLUE=(0,0,255)position=300,250radius=100width=10pygame.draw.circle(screen,BLUE,position,radius,width)defmain():pygame.init()pygame.display.set_caption('Draw circle')screen=pygame.display.set_mode([600,500])mRunning=TruewhilemRunnin...
17 #draw a filled circle 18 pygame.draw.circle(background, (0, 0, 255), (400, 50), 45) 19 20 #draw an arc 21 pygame.draw.arc(background, (0, 0, 0), ((5, 150), (100, 200)), 0, math.pi/2, 5) 22 23 #draw an ellipse 24 pygame.draw.ellipse(background, (0xCC, 0x...
需要说一下的是画棋子,因为没找到什么合适的棋子图片,所以只要自己来画棋子。 我们用pygame.draw.circle画出来的圆形是这样的: 锯齿状十分明显,pygame.draw中有画抗锯齿直线的函数aaline,但是并没有aacircle这样的函数来画一个抗锯齿的圆。 这里就需要用到pygame.gfxdraw啦。pygame.gfxdraw目前还仅是实验版本,这意味...
draw_circle(x+L, y+L) pygame.draw.polygon(sur, BLACK, ((x, y), (x+SIZE*2, y), (x, y+SIZE*2)), 2)eliftype == 1: pygame.draw.polygon(sur, color, ((x, y), (x+ SIZE * 2, y), (x+SIZE*2, y + SIZE * 2))) ...
pygame.draw模块的常用方法如下表所示: 名称说明 pygame.draw.rect() 绘制矩形 pygame.draw.polygon() 绘制多边形 pygame.draw.circle() 根据圆心和半径绘制圆形 pygame.draw.ellipse() 绘制一个椭圆形 pygame.draw.arc() 绘制弧线(挥着椭圆的一部分)
draw_circle() pygame.display.update()ifevent.type == pygame.QUIT: running =False defget_pos(): pos= pygame.mouse.get_pos()return(pos)defdraw_circle(): pos=get_pos() pygame.draw.circle(screen, BLUE, pos,20)if__name__ =='__main__': ...
type == pygame.QUIT: running = False def getPos(): pos = pygame.mouse.get_pos() return (pos) def drawCircle(): pos=getPos() pygame.draw.circl(screen, BLUE, pos, 20) if __name__ == '__main__': main() python pygame draw Share Follow edited Sep 4, 2023 at 13:09 ...
在pygame中,要在图像上画一个圆圈,可以使用pygame.draw.circle()函数。该函数的语法如下: ```python pygame.draw.circle(surface, colo...
pygame.draw.rect()和pygame.draw.circle():绘制蓝色矩形和红色圆形。 pygame.display.flip():更新整个屏幕的内容。 clock.tick(60):设置游戏循环的帧率为 60 帧/秒。 运行这段代码,你会看到一个包含蓝色矩形和红色圆形的窗口。这是你第一个 Pygame 窗口!