COMMANDS: self-update Updates PZLSM. TODO: Update plugins. install [args] Installs Project Zomboid dedicated server. update Updates Project Zomboid dedicated server. start [args] Starts the server in a screen window. An error message will be displayed if server has been started earlier. stop [...
How to Install Mods on Your Server To install mods to your Project Zomboid server, you will require both their Workshop IDs, and Mod IDs. Access yourcontrol panelandStopyour server.. Navigate toFiles>Config Files. Openworld.ini. LocateWorkshopItems=and enter the modWorkshop IDs, separated by...
If you have never run the Project Zomboid server before, please run it once without using the bot. Because when you run the Project Zomboid server for the first time, it will ask you to set up an admin account. You can't send any key presses to the console if you run the server th...
If you would like your server to have only one predefined spawn point, you can set a fixed spawn point using your server's control panel. Note:Project Zomboid requires three coordinates in the configuration file, but you only need to use the first two. The third number is for the he...
Skip navigation links Overview Package Class Tree Deprecated Index Help Summary: Nested | Field | Constr | Method Detail: Field | Constr | Method SEARCH: Package zombie.commands.serverCommands Class TeleportCommand java.lang.Object zombie.commands.CommandBase zombie.commands.serverCommands.TeleportCommand...
ZomboidHashSet Removes all of the elements from this set. clear() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariableGenericSlot Clear this variable, its value is set to a null-value. clear() - Method in class zombie.core.skinnedmodel.advancedanimation.AnimationVariable...
For the AMP community to share Generic Module templates. - AMPTemplates/project-zomboidconfig.json at 17e2758d9293d3839d25648375dc4f41f23a477e · CubeCoders/AMPTemplates
For the AMP community to share Generic Module templates. - AMPTemplates/project-zomboidconfig.json at 101a24f42ff000305cfd3e8e461db8f49e19b1e2 · CubeCoders/AMPTemplates
ServerMap loadMaskRegion(ByteBuffer) - Method in class zombie.core.textures.Texture loadMatrix(int, Matrix4f) - Static method in class zombie.core.opengl.PZGLUtil loadMatrix(Matrix4f) - Static method in class zombie.core.opengl.PZGLUtil loadMod(String) - Method in class zombie.ZomboidFile...
ZomboidBitFlag OR - Enum constant in enum class zombie.core.skinnedmodel.advancedanimation.AnimCondition.Type OR - Enum constant in enum class zombie.radio.script.OperatorType orange - Static variable in class zombie.core.Color The fixed colour dark orange orange - Static variable in class ...