We’d like to point people in the direction of a friend of TIS’s new zombie survival game that’s carving out a slightly different area of the zombie survival niche, a bit more actiony and aiming for something in-between State of Decay and Zomboid in the Venn diagram of zombie survival...
allowing for easy modding to provide more diverse and new biomes with different vegetation, different road styles, and ultimately modders will also have access to the building stamping functionality provided by the basement system and could well extend that to place buildings in the world too. ...
That's 100% correct. The animations build had a sharp difficulty jump and the lead dev outright stated it was because their goal is to just kill the player before endgame. It's why they keep patching cheese with stuff like zombies crawling under cars/breaking furniture/lunging over fences....
Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die? Whether surviving in Knox County free-roam or controlling Indie Stone mascot Baldspot in his quest to save his injured wife Kate – death is always a certainty. Quite how long you ...
Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die? Whether surviving in Knox County free-roam or controlling Indie Stone mascot Baldspot in his quest to save his injured wife Kate – death is always a certainty. Quite how long you ma...
So we’re talking stuff like FMOD balancing and its impact on far/distant noise like thunder, the ability to move multi-tile items in the new furniture movement system, the ability to record/playback on in-world devices… all that fun stuff. Anyway, here you are. Have fun! Changelist:...
) within our separate development branches – and are now having various additions and tweaks made to them from fellow dev feedback. Creative Mode needed better ways to revert construction, for example, while Turbo’s furniture movement system needs some love to make it more realistic, reduce ...
The server welcome message is now in the server options (Users/Zomboid/Server/ServerOptions.ini only on server side) ready to be customized. Soft world reset. Will remove zombies, bodies, loot, reset all containers in world. Will leave all construction in place. ...
We’d like to point people in the direction of a friend of TIS’s new zombie survival game that’s carving out a slightly different area of the zombie survival niche, a bit more actiony and aiming for something in-between State of Decay and Zomboid in the Venn diagram of zombie survival...