Fun gameplay stuff, and a chunk of info we wanted to flag for modder-awareness and the more tech-minded amongst you. (Feel free to skip that bit to get to the more enticing gun stuff from Fenris that’s become its first application.) Onwards, then. HUNKER INNA BUNKER Permanent undergrou...
Hopefully, we can help fend death off for as long as possible. Below, we’ve got 10 beginners tips that you need to know when playing Project Zomboid. We cover everything from those very first moments to setting up a base and finding a car. By the time we’re done, you should be ...
“It’s been about a year and two months since I released the first version of my gun mod. Back then, there were many parts that were sloppy, but now the quality has improved. I’m modelling all the guns myself, and textures are hand-painted. It takes about an hour to complete eac...
Project Zomboid adds vehicles and goes the extra mile Get a V10 and build your magnum opus On the official blog, thepost announcing the map editoralso talks about future update plans, including the continued shift to a 3D model system (which will enable better performance and lighting) and ...
Project Zomboid, the long-running Early Access zombie survival game has recently seen a very interesting surge, repeatedly blowing away their previous records for players online. As of yesterday, April 25 it managed a new peak player count of 7,191. For a game that's been in Early Acce...
How did you get into PZ modding? Did you have experience making or modding other games previously? The most experience I had with Blender was smashing together two models like a caveman beating on rocks to add some arms to the gun models in System Shock 2. Most of my modding in other ...
So when I circled back to Project Zomboid last week and saw that it was still in Early Access, I felt a twinge of disappointment. "When does this get finished finally?" But the more I see how the community and the dev team treat this game, the more I realize that there's absolutely...
Currently in the game we have ‘metasounds’ that we use to move zombies around – you will know these as gunshots, distant screams etc. Using the new map system we will be able to have these as actual physical events on the map rather than virtual ones: we can put a ‘?’ in the...
dialogue scripts for the characters involved, and so on. Also giving the player the ability to play one of these roles in these events, choosing choices either by dialogue options, or by taking an action (shooting a gun, or running out of a room for e.g) and the game inferring from ...
How did you first discover Project Zomboid? Why do you like it? “I’ve always been a movie lover, and the zombie genre is one of my favorites, so when looking for new games I tend to bridge my interests. I believe I just Googled “zombie games”, and browsed around. Zomboid, if...