Project Zomboid is an open-ended zombie-infested sandbox. It asks one simple question – how will you die? In the towns of Muldraugh and West Point, survivors must loot houses, build defences and do their utmost to delay their inevitable death day by day. No help is coming – their con...
relaxing and productive-feeling gameplay loop that fully utilizes the new animation capabilities of modern Zomboid. So this is actually the part where I need to roll up my sleeves and
I made a fishing rod but fishing requires bait. Worms are sometimes but rarely found when looting kitchens. Digging in the ground does not seem to produce any. What is a good way to keep a reliable supply of fishing bait? project-zomboid Share Improve this question Follow asked Aug 28, ...
ZomboidFileSystem ActiveMods - Class in zombie.modding ActiveMods(String) - Constructor for class zombie.modding.ActiveMods ActiveModsFile - Class in zombie.modding ActiveModsFile() - Constructor for class zombie.modding.ActiveModsFile ActiveOnly - Variable in class zombie.SandboxOptions.ZombieLore ...
(boolean customName) isFishingLure public boolean isFishingLure() copyConditionModData public void copyConditionModData(InventoryItem other) setConditionFromModData public void setConditionFromModData(InventoryItem other) getBreakSound public String getBreakSound() setBreakSound public void setBreakSound(...