Unpacking throws an ArgumentException if the given object is not the root of a Prefab instance, or if it’s part of a Prefab Asset. This does not include Prefab contents opened in Prefab Mode.InteractionMode 确定是否应该可以撤销该操作。
Delete and Unpack prefab asset does not unpack all the prefab instances in the sceneScene Management - Aug 25, 2021 Steps: 1. Open attached project 2. Open TestScene 3. Multiselect all the prefabs in Project Browser 4. Delete and Unpack ==> Some of the instances are n...
Not reproduced on: No other environment testedNotes:* The bug does not occur if the “Test Variant” is selected by clicking on the 'Prefab’ field directly * The issue only occurs with prefab variants, not with regular prefabsResolution Note: Thank you for reporting a ...
// (The query is cached in source generation, so this does not incur a cost of recreating it every update.) var spinningCubesQuery = SystemAPI.QueryBuilder().WithAll<RotationSpeed>().Build(); // Only spawn cubes when no cubes currently exist. if (spinningCubesQuery.IsEmpty) { var pre...
Unpacking throws an ArgumentException if the given object is not the root of a Prefab instance, or if it’s part of a Prefab Asset. This does not include Prefab contents opened i Prefab Mode.InteractionMode determines if the action should be undoable. Copyright © 2020 Unity Technologies. ...
Parameter value does not update correctly if changed by dragging in a Script Component when editing in Prefab Mode -- - Nov 20, 2023 1. Open the attached "ReproProj.zip" project 2. In the Project window, double-click on the "Assets/Prefabs/Cube" Prefa...
Not reproducible with: 2019.4.13f1 Could not test with: 2018.4.33f1 (script errors)Resolution Note (2021.2.X): The supplied bug has an asset which we believe has been upgraded from 2019.3 to 2019.4, before being re-opened in 2019.3. At Unity, we don’t officially support the downgrading...
Unpacking throws an ArgumentException if the given object is not the root of a Prefab instance, or if it’s part of a Prefab Asset. This does not include Prefab contents opened in Prefab Mode. InteractionMode determines if the action should be undoable. ...
Description Deprecated. As of 2018.3 this method does nothing. Did you find this page useful? Please give it a rating: Report a problem on this page Is something described here not working as you expect it to? It might be a Known Issue. Please check with the Issue Tracker at issuetracker...
Expected behaviour is that Undo.DestroyObjectImmediate throws an exception just like Object.DestroyImmediate doesLog in to vote on this issue Add comment If you are a human, ignore this field Log in to post comment All about bugs View bugs we have successfully reproduced, and vote for the ...